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SlimDX is a free open source framework that enables developers to easily build DirectX applications using .NET technologies such as C#, VB.NET, and IronPython. It is designed to be an efficient, simple, and lean wrapper that fully encompasses all of Microsoft's gaming and multimedia technologies
OOLua is a test driven, cross platform, non intrusive code generator framework for binding C++ and Lua code. Code is generated via macros which internally use templates to provide type safety where possible.
v8rocket is a library for integrating v8 with libRocket, and to expose the XHTML DOM to Javascript. libRocket (http://librocket.com) is a renderer agnostic XHTML/CSS renderer, useful for creating UIs for games and the like. Hopefully makes assembling a game UI a breeze. v8
FLEX is a compiler infrastructure written in Java for Java. Applications include a program analysis and transformation framework for distributed and embedded systems. Native backends exist for the StrongARM and MIPS processors; it can also generate portable C code that can run on any platform with
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications.
http://ocw.mit.edu/OcwWeb/Electrical-Engineering-and-Computer-Science/6-001Spring-2005/CourseHome/index.htm
GWT API library to support SIMILE Timeline within the GWT framework. This was developed as part of web site www.gTraffic.info. The gTraffic site displays UK Traffic information on a Google Map. The SIMILE Timeline is a DHTML-based widget for visualizing time-based events. To use in your own
This is a repository for the various projects that are part of the Google Summer of Code 2008 program for the Mono project. Discussions, articles and notes related to the Mono Summer of Code 2008 are happening in the group at: http://groups.google.com/group/mono-soc-2008
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