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Audacity is a cross-platform multitrack audio editor. It allows you to record sounds directly or to import Ogg, WAV, AIFF, AU, IRCAM, or MP3 files. It features a few simple effects, all of the editing features you should need, and unlimited undo. The audio I/O uses PortAudio, which fully supports ... [More]
PD (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at ... [More]
MP3Gain analyzes and adjusts mp3 files so that they have the same volume. It does not just do peak normalization, as many normalizers do. Instead, it does some statistical analysis to determine how loud the file actually sounds to the human ear. Also, the changes MP3Gain makes are completely ... [More]
Pimpmobile is a high performance sample-based music playback engine mainly targeting the Nintendo Game Boy Advance.
OpenSebJ is a free real time audio sample mixer that runs on Microsoft Windows. Features include: (o) Supports loading of 255 Audio samples (wave format), which can be played in real time (o) Sample properties such as, Volume, Pan and Frequency can be adjusted individually for each sample ... [More]
OpenAL mixer aims to provide a multiplatform API built on top of OpenAL to get/set volume values (including support for capture devices) and list, select and mute input and output lines.
A realistic real-time sound simulation usable in games and other interactive applications.It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect.Offered as an easy high level library that can be used from C and C++.