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Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.
The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and
The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially
The JInput Project hosts an implementation of an API for game controller discovery and polled input.
jSeamless is a UI abstraction layer for Java to allow developers to write code for any platform and any environment (Web, Desktop, Mobile, etc.) without having to know ahead of time the deployment platform or environment will.
This project serves as a base for Java Graphics Engines. It contains abstract loaders (models, textures, etc.), OpenGL-wrapper, etc. to help you build your own engine and to maintain compatibility between your engine and others, which are using JAGaToo.
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching.
klip is a cross-platform 2D game engine which aims to provide graphics, input, sound, network and physics components which work together seamlessly.
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