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A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

4.23529
   
  0 reviews  |  216 users  |  291,923 lines of code  |  20 current contributors  |  Analyzed 3 days ago
 
 

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

4.57895
   
  0 reviews  |  78 users  |  449,587 lines of code  |  13 current contributors  |  Analyzed 1 day ago
 
 

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

5.0
 
  2 reviews  |  19 users  |  856,399 lines of code  |  1 current contributor  |  Analyzed 6 days ago
 
 

A grid-based manual tiling window manager with a strong focus on easy but customizable look and feel

5.0
 
  0 reviews  |  9 users  |  17,809 lines of code  |  1 current contributor  |  Analyzed 6 days ago
 
 

GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.

4.66667
   
  0 reviews  |  3 users  |  998,524 lines of code  |  2 current contributors  |  Analyzed over 1 year ago
 
 

This is a VNC viewer with a GGI backend. It is a fast and flexible VNC client. ggivnc was initially created to test various aspects of the VNC target in GGI, but it has matured into a full-blown client.

4.0
   
  0 reviews  |  2 users  |  21,464 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

Libneuro is a toolkit and middleware for visual applications, including games. Currently limited to 2d surfaces, it however contains an advanced painter's algorithm which is the backbone for core utilities like graphical user interfaces. The painter's algorithm is designed to avoid the whole ... [More] screen to be redrawn on the frame buffer at every cycle, thus it is efficient on older systems. [Less]

0
 
  0 reviews  |  1 user  |  12,074 lines of code  |  1 current contributor  |  Analyzed 6 days ago
 
 

This is a small keyboard-driven application that moves the X pointer and simulates mouse clicks from a local or remote terminal. It works also via ssh. $ svn checkout http://fakemouse.googlecode.com/svn/trunk/ fakemouse $ sudo apt-get install libx11-dev libncurses5-dev # ..or install these ... [More] packages in another way $ cd fakemouse $ make $ ./fakemousethen try to use keys 'a', 's', 'd', 'w', 'space' for click and 'q' to quit. '+' and '-' change the step-size of the movement. [Less]

0
 
  0 reviews  |  0 users  |  110 lines of code  |  0 current contributors  |  Analyzed 10 days ago
 
 

iPhone app that acts like a laptop touchpad--only over a wireless network. Essentially becomes a wireless touchpad. Future might include a programmable remote, with customizable buttons! Presentation aid, media center controller, you name it. :-). Features: Very easy to use! 2-finger scroll! ... [More] (like a macbook pro!) No wireless mouse? No problem! :) Currently in development! Windows and linux already supported! Mac--pending testing. Vista--unknown. [Less]

0
 
  0 reviews  |  0 users  |  2,006 lines of code  |  0 current contributors  |  Analyzed 10 days ago
 
 
 
 

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