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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never ... [More] designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

4.73846
   
  0 reviews  |  163 users  |  1,829,669 lines of code  |  49 current contributors  |  Analyzed 4 days ago
 
 
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Qt is a cross-platform application and UI framework. Using Qt, you can write applications once and deploy them across many desktop and embedded operating systems without rewriting the source code.

5.0
 
  0 reviews  |  23 users  |  7,702,285 lines of code  |  432 current contributors  |  Analyzed 9 days ago
 
 

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.

5.0
 
  0 reviews  |  9 users  |  115,182 lines of code  |  0 current contributors  |  Analyzed 11 days ago
 
 

Ardor3D is a professionally oriented, Java based 3D graphics engine.

4.0
   
  0 reviews  |  8 users  |  398,515 lines of code  |  3 current contributors  |  Analyzed 7 months ago
 
 
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Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike ... [More] most other GUI toolkits, Agar takes maximum advantage of hardware graphics acceleration when it is available via OpenGL, but it also supports traditional framebuffer interfaces such as SDL direct video. [Less]

4.33333
   
  0 reviews  |  3 users  |  190,131 lines of code  |  3 current contributors  |  Analyzed 10 days ago
 
 

MooseFS (MFS) is a fault tolerant, network distributed file system. It spreads data over several physical servers which are visible to the user as one resource. For standard file operations MooseFS mounted with FUSE acts as other Unix-alike file syst

5.0
 
  0 reviews  |  2 users  |  50,582 lines of code  |  1 current contributor  |  Analyzed 10 days ago
 
 

The AllBinary Platform contains the following: : AllBinary Game Development Kit (http://allbinarygames.appspot.com) includes the AllBinary Multi-Platform Development Kit : Freeblisket/Weblisket E-Commerce Solution (http://www.allbinary.com) : AllBinary Input Automation : AllBinary Vector ... [More] Graphics Tool : AllBinary Sprite Tool : And Everything Else AllBinary. [Less]

5.0
 
  0 reviews  |  2 users  |  236,377 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

JClic is a set of free software for the development of multimedia educational activities. The clicZone is a public service from the Ministry of Education of the Government of Catalonia created to give diffusion and support to the use of these resources, and to become a space of cooperation open to ... [More] the participation of all the educators that want to share the applications produced using the programmes. [Less]

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  0 reviews  |  1 user  |  0 current contributors
 
 

Devchekio Code Editor is a FTP check in/out code editor. It was inspired by the use of DreamWeaver's system to access files like a library system. It's written in GTK+ so it's cross platform for Windows, Linux, BSD and even Mac OS X.

5.0
 
  0 reviews  |  1 user  |  26,981 lines of code  |  0 current contributors  |  Analyzed about 1 hour ago
 
 

This 2D sceletal animation libary supports OpenGl and the DirectX renderer. It reads and writes xml files for animations. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary. The editor can be used ... [More] to create animtions which can be loaded with the libary. Both, editor and libary, are still in development and additional programmers are welcome. [Less]

5.0
 
  0 reviews  |  1 user  |  57,003 lines of code  |  0 current contributors  |  Analyzed 12 months ago
 
 
 
 

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