Projects tagged ‘multithreading’


[55 total ]

31 Users
   

The ADAPTIVE Communication Environment (ACE) is a freely available, open-source object-oriented (OO) framework that implements many core patterns for concurrent communication software. ACE provides a ... [More] rich set of reusable C++ wrapper facades and framework components that perform common communication software tasks across a range of OS platforms. [Less]
Created over 3 years ago.

21 Users
   

The PowerDNS server daemon is a versatile nameserver which supports a large number of backends. These backends can either be plain zonefiles or be more dynamic in nature. Additionally, through use of ... [More] clever programming and caching techniques, PowerDNS offers very high domain resolution performance. Prime examples of backends include relational databases, but also (geographical) loadbalancing and failover algorithms. The PowerDNS recursor daemon which is also part of the PowerDNS compilation is a dedicated high performance recursive (aka caching-only) Nameserver that already powers some larger broadband ISPs and as of late learned to embed Lua Scripts making it possible to manipulate DNS Answers from within those Scripts. [Less]
Created over 3 years ago.

17 Users
   

X Window System protocol binding library. Originally for C bindings, but now generalized to several other languages. This is a lightweight replacement for the binding portion of Xlib, featuring ... [More] thread transparency, XML extensibility, and a small and straightforward interface. The version of Xlib currently being distributed by X.Org uses XCB for its transport; this allows XCB and Xlib calls to be freely mixed for ease in porting applications and toolkits. Most of the XCB C code is autogenerated from XML descriptions. (This may be why Ohloh complains about the degree of code commenting.) [Less]
Created over 2 years ago.

9 Users
   

The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The ... [More] libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left open by it. Their modular and efficient design and implementation makes the POCO C++ Libraries extremely well suited for embedded development, an area where the C++ programming language is becoming increasingly popular, due to its suitability for both low-level (device I/O, interrupt handlers, etc.) and high-level object-oriented development. Of course, the POCO C++ Libraries are also ready for enterprise-level challenges. [Less]
Created about 1 year ago.

6 Users
 

PM2 is a low level generic runtime system which integrates multithreading management (Marcel) and a high performance multi-cluster communication library (Madeleine).
Created about 1 year ago.

6 Users
 

Explicit and implicit parallel programming in Haskell, using parallel strategies and annotations.
Created about 1 year ago.

5 Users

GPars (formerly known as GParallelizer) offers Groovy and Java developers intuitive ways to handle tasks concurrently. GParallelizer 0.8.4 is the last official release of gparallelizer under its ... [More] original name. GPars covers Actors (also distributed ones), DataFlow, concurrent collections using fork/join, asynchronous task handling and Safe objects. Please visit the website for more information. [Less]
Created about 1 year ago.

4 Users
   

This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and ... [More] thorough debugging modes. The library provides a platform abstraction layer for common tasks such as interfacing with network services, handling threads, or creating graphical user interfaces. Additionally, the library implements many useful algorithms such as data compression routines, linked lists, binary search trees, linear algebra and matrix utilities, machine learning algorithms, XML and text parsing, and many other general utilities. [Less]
Created over 3 years ago.

3 Users

Intel® Threading Building Blocks (TBB) offers a rich and complete approach to expressing parallelism in a C++ program. It is a library that helps you take advantage of multi-core processor ... [More] performance without having to be a threading expert. Threading Building Blocks is not just a threads-replacement library. It represents a higher-level, task-based parallelism that abstracts platform details and threading mechanism for performance and scalability. [Less]
Created about 1 year ago.

2 Users

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets ... [More] and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]
Created 7 months ago.