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The ADAPTIVE Communication Environment (ACE) is a freely available, open-source object-oriented (OO) framework that implements many core patterns for concurrent communication software. ACE provides a rich set of reusable C++ wrapper facades and framework components that perform common communication software tasks across a range of OS platforms.
The PowerDNS server daemon is a versatile nameserver which supports a large number of backends. These backends can either be plain zonefiles or be more dynamic in nature. Additionally, through use of clever programming and caching techniques, PowerDNS offers very high domain resolution performance.
X Window System protocol binding library. Originally for C bindings, but now generalized to several other languages. This is a lightweight replacement for the binding portion of Xlib, featuring thread transparency, XML extensibility, and a small and straightforward interface. The version of
The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left
This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a platform abstraction layer for common tasks such as
IntelĀ® Threading Building Blocks (TBB) offers a rich and complete approach to expressing parallelism in a C++ program. It is a library that helps you take advantage of multi-core processor performance without having to be a threading expert. Threading Building Blocks is not just a
PM2 is a low level generic runtime system which integrates multithreading management (Marcel) and a high performance multi-cluster communication library (Madeleine).
GPars (Groovy Parallel Systems) brings a wide variety of high-level concurrency concepts, such as actors, parallel collections, agents, dataflow concurrency and other to Groovy developers. Leveraging the enormous flexibility of the Groovy programming language and building on proven Java
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