Select a tag to browse associated projects and drill deeper into the tag cloud.
The PowerDNS server daemon is a versatile nameserver which supports a large number of backends. These backends can either be plain zonefiles or be more dynamic in nature. Additionally, through use of clever programming and caching techniques, PowerDNS offers very high domain resolution performance. ... [More]
The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left ... [More]
PM2 is a low level generic runtime system which integrates multithreading management (Marcel) and a high performance multi-cluster communication library (Madeleine).
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More]
Framework for developing portable (Windows, UNIX (Posix), Mac OS...), multi-architectures (client-server, mono-user), multi-interfaces (WEB, native, command-line...) software.
The project Mandala helps the development of concurrent and/or distributed applications. It is based on the asynchronous reference concept which provide asynchronous and potentially remote method invocation.
The net-handler-android package enables the asynchronous processing of requests in Android applications. Any kind of request (HTTP data, RSS feeds, DB queries, file-system access, etc.) can be made, and any number of requests can be made at the same time. The requests are queued in a thread pool ... [More]
This system is designed to synchronize objects over network using a 1 server : n clients topology. In contrast to Object Replication system used in Zoidcom or RakNet this solution is developed to be very scalable using multiple threads/cpus=> MMO ready.
This project is intended as a learning tool for anyone who wants to learn network programming and multithreading