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GEGL (Generic Graphics Library) is a graph based image processing framework. GEGLs original design was made to scratch GIMPs itches for a new compositing and processing core. This core is being designed to have minimal dependencies. and a simple well defined API. The GEGL software is part of ... [More] the GEGL Project: https://www.ohloh.net/p/gegl-project [Less]

4.83333
   
  0 reviews  |  17 users  |  113,626 lines of code  |  50 current contributors  |  Analyzed about 1 month ago
 
 

Jade - template engine Jade is a high performance template engine heavily influenced by Haml and implemented with JavaScript for node. Features * client-side support * great readability * flexible indentation * block-expansion * code is escaped by default for security * contextual ... [More] error reporting at compile & run time * executable for compiling jade templates via the command line * html 5 mode (using the !!! 5 doctype) * optional memory caching * combine dynamic and static tag classes * parse tree manipulation via filters * supports Express JS out of the box * transparent iteration over objects, arrays, and even non-enumerables via - each * block comments [Less]

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  0 reviews  |  8 users  |  6,041 lines of code  |  51 current contributors  |  Analyzed 1 day ago
 
 

ProActive is the Java GRID and Cloud middleware library (with Open Source code under GPL license) for parallel, distributed and multi-threaded computing. With a reduced set of simple primitives, ProActive provides a comprehensive API to simplify the programming of Grid Computing ... [More] applications: distributed on Local Area Network (LAN), on clusters of workstations, or on Internet GRIDs and Clouds. ProActive is only made of standard Java classes, and requires no changes to the Java Virtual Machine, no preprocessing or compiler modification, leaving programmers to write standard Java code. [Less]

4.5
   
  0 reviews  |  6 users  |  959,502 lines of code  |  18 current contributors  |  Analyzed 5 days ago
 
 

Yet another template engine, but this time loaded with full async support and capable of being changed even after the template was rendered. The main idea is that you write one template that renders xml/html and streams it to the client and that you write templates in the same style that can be ... [More] rendered in the browser and linked to the dom thanks to $DOMManipulationTool. [Less]

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  0 reviews  |  3 users  |  3,589 lines of code  |  2 current contributors  |  Analyzed 6 days ago
 
 

SmartQR is a QR-Code url mapping service written for Node.js

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  0 reviews  |  1 user  |  47,972 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

BibleForge is a free, open source Bible study web app. It is currently in the early stages of software development, but it aspires to become the most advanced Bible program available.

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  0 reviews  |  1 user  |  9,732 lines of code  |  1 current contributor  |  Analyzed 8 days ago
 
 

The initial ShaderMan was a visual Renderman shader building tool, made in spirit of ShadeTree, Slim and XSI - a free software package I've prepared for Renderman community. But it has it's obvious problems: Delphi codebase restricted the porting to Linux - and it was the most wanted ... [More] new feature. I haven't really touched that code since December 2003. Even thought ShaderMan was extensible behind the original Renderman SL code generation, in practice it was almost impossible to do since lots of stuff was just hardcoded. Thus ShaderMan.Next was born with a different set of features and goals: Easily extensible. Whenever it's Renderman SL, Cg, GLSL, Python, C++, scene graph, particle system, Unix shell or a UI for a scientific data flow system - it's easy to implement or already implemented. Portable between Windows, Linux and Mac OS X from the very beginning. New nice code. Yes, it's a complete rewrite using the different programming language - but it really makes it graspable. It's only 2k 2.2k lines! You can download the stable build using the link at your right, or just get the most recent source code snapshot at http://shaderman.googlecode.com/svn/trunk/. Make sure to download and install: Python ctypes wxPython PyOpenGL Windows users might found this page pretty useful. [Less]

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  0 reviews  |  1 user  |  7,201 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

MuninLite is a single Bourne Shell script that implements the Muninprotocoll as well as some Linux specific plugins. The motivation fordeveloping MuninLite was to provide a simple Munin Node, using inetdon systems without a full featured Perl.

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  1 review  |  1 user  |  146 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

LDAP Client and Server API for node.js

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  0 reviews  |  1 user  |  10,223 lines of code  |  14 current contributors  |  Analyzed 4 days ago
 
 

Countly is a real-time, open source mobile analytics platform for iOS and Android devices. It collects various information such as geography, users, device information, hardware, carriers and session, and shows the statistics using an intuitive, attractive interface. Download: http://sf.net/projects/countly

5.0
 
  0 reviews  |  1 user  |  138,243 lines of code  |  9 current contributors  |  Analyzed 7 days ago
 
 
 
 

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