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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and ... [More] hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows, OS X, Linux and BSD's. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, camera tracking, object tracking and full video editing [Less]

4.68595
   
  4 reviews  |  573 users  |  1,197,744 lines of code  |  90 current contributors  |  Analyzed 5 days ago
 
 

Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.

4.40909
   
  1 review  |  65 users  |  240,522 lines of code  |  4 current contributors  |  Analyzed over 2 years ago
 
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a ... [More] lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]

5.0
 
  0 reviews  |  15 users  |  440,732 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 

VDrift is a cross-platform, open source driving simulation made with drift racing in mind. The driving physics engine was recently re-written from scratch but was inspired and owes much to the Vamos physics engine. It is released under the GNU General Public License (GPL) v2. It is currently available for Linux, FreeBSD, Mac OS X and Windows.

4.71429
   
  0 reviews  |  12 users  |  391,490 lines of code  |  6 current contributors  |  Analyzed 12 months ago
 
 

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

3.71429
   
  0 reviews  |  10 users  |  122,995 lines of code  |  1 current contributor  |  Analyzed 9 days ago
 
 

3D scene graph editor and game development system for jMonkeyEngine

4.4
   
  0 reviews  |  10 users  |  349,022 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary ... [More] star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination. [Less]

5.0
 
  0 reviews  |  6 users  |  410,656 lines of code  |  44 current contributors  |  Analyzed 3 days ago
 
 

Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing ... [More] community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base. [Less]

4.5
   
  0 reviews  |  5 users  |  153,085 lines of code  |  11 current contributors  |  Analyzed over 1 year ago
 
 

Gnoll is a free 3d action/rpg game engine.

4.75
   
  0 reviews  |  5 users  |  24,929 lines of code  |  0 current contributors  |  Analyzed 1 day ago
 
 

Gravit is a gravity simulator which runs under Linux, Windows and Mac OS X. It's released under the GNU General Public License which makes it free. It uses Newtonian physics using the Barnes-Hut N-body algorithm. Although the main goal of Gravit is to be as accurate as possible, it also creates ... [More] beautiful looking gravity patterns. It records the history of each particle so it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL with Lua, SDL, SDL_ttf and SDL_image. [Less]

5.0
 
  1 review  |  3 users  |  52,553 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 
 
 

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