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APROBAMOS EL TP!!!!! YEEEEEEYYYY!!!! Desarrollo del juego Pac-Man para la cátedra Fontela, Algoritmos y Programación III, Facultad de Ingeniería de la Universidad de Buenos Aires. Diagramas UML Comportamiento de los fantasmas originales este puede llegar a ser mas fiel al
Implementation of Ms Pac-Man that allows competition between software agents. There are simple interfaces for each agent (i.e. the ghost or the Pac-Man) to allow competition between teams of ghosts, and the Pac-Man agent. The objective of the ghost team is to keep the score as low as possible, the
A game that puts Pacman, Mario and Rockman/Megaman in one uber awesome game. Collect pills and save the world! Please, please take that statement with a grain of salt.
Eater-Thief é um clone simples do PAC-MAN. É um trabalho de conclusão e nós decidimos abrir o código-fonte. Situação atualO jogo foi concluído e deu aos seus desenvolvedores conhecimento suficiente para conseguir desenvolver projetos maiores. O grupo se dividiu e eu (VinIPSmaker), com a
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