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XNA game programming framework consisting of well-designed classes and components that tackle the really complicated stuff you're confronted with when creating larger games. All code is fully commented from beginning to end and has 100% unit test coverage.

4.5
   
  0 reviews  |  2 users  |  129,228 lines of code  |  1 current contributor  |  Analyzed 5 days ago
 
 

Mercury Particle Engine is a multi-platform API which allows developers to add rich visual effects to their games. Implemented in C# and targeting the Microsoft XNA Framework, it is fully compatible with Windows, Windows Phone 7 and Xbox 360. Mercury is in its element when it comes to adding the ... [More] little graphical flares that make your game appear professional and polished. Whether it's billowing smoke trails, intense fire effects, sparkling stars and sparks, or swirling magic spells, Mercury makes it easy to add the final visual touches to your game, allowing you to ship on time and to a high visual standard. [Less]

0
 
  0 reviews  |  0 users  |  22,567 lines of code  |  1 current contributor  |  Analyzed 6 days ago
 
 
 
 

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