Select a tag to browse associated projects and drill deeper into the tag cloud.
IntroductionA Program to compute second level differential equation with in three different orders. Users are given the option to select the total time and sample time for the simulation. DetailsThe program computes simulation time in three different methods which are: Euler, Midpoint, and Fourth ... [More]
Students from Penn State University in the United States have teamed with students from Hof Univerity of Applied Sciences in Germany to create a 3D racing game. This unique group of students will utilize Visual Studio 2008 in combination with XNA Studio 3.0 to develop the game. Group Members ... [More]
Overview Working with Dr. Sandeep Purao, several IST students collaborated on an application that would automatically enroll Penn State students into courses once a seat becomes available. Additional knowledge may be found under the Project Wiki. Collaborators Sam Pierce Lolla Mike Kalinowski Anthony Losapio Mike DeLorenzo
A heuristic based approach to solving a game of battleship. By using genetic programming, neural networks, and other heuristic algorithms, this code will be able to solve instances of a battleship game as competitively as a human without any instructions being "hard coded".
A web application that notifies its users when the course they want to take becomes available. Currently, the application works only for scheduling classes at Penn State University--University Park campus. The web application will be written in Python and developed on Google App Engine.