Projects tagged ‘physics’


[468 total ]

387 Users
   

Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting) ... [More] , animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows XP/Vista, OS X, Linux, BSD, Solaris and Irix. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, and full video editing. [Less]
Created over 3 years ago.

50 Users
   

Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets and nebulae, and has many other features including multiple panoramic landscapes, fog ... [More] , light pollution simulation and a built-in scripting engine. Stellarium comes with a star catalogue of about 600 thousand stars and it is possible to download extra catalogues with up to 210 million stars. Stellarium has multiple sky cultures - see the constellations from the traditions of Polynesian, Inuit, Navajo, Korean, Lakota, Egyptian and Chinese astronomers, as well as the traditional Western constellations. It is also possible to visit other planets in the solar system - see what the sky looked like to the Apollo astronauts, or what the rings of Saturn looks like from Titan. [Less]
Created over 3 years ago.

49 Users
   

Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.
Created over 3 years ago.

41 Users

Building blocks for computational design (Java & Processing) This is a growing selection of useful classes created for mostly computational design projects, but which might be helpful for others ... [More] too. After 2.5 years of ongoing development the collection consists of: * 124 classes * 18 packages bundled into 7 libraries * altogether >13k lines of code The libraries have been designed to have no further dependencies in order to maximize reuse and flexibility. [Less]
Created about 1 year ago.

25 Users
   

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and animation. Free for commercial use, including Playstation 3, open source under the ZLib License. Discrete and ... [More] continuous collision detection, integrated into Blender 3D, and COLLADA 1.4 Physics import. It is highly optimized for x86 SIMD SSE, Cell SPE and CUDA. [Less]
Created over 3 years ago.

20 Users
   

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint ... [More] types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]
Created over 3 years ago.

17 Users
   

KStars is a graphical desktop planetarium for KDE. It provides an accurate simulation of the night sky, as seen from any location on Earth, on any date. The display includes 40,000 stars, 13,000 ... [More] deep-sky objects, 2500 comets and asteroids, all 8 planets, and the Sun and Moon. [Less]
Created over 3 years ago.

13 Users
 

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).
Created over 3 years ago.

11 Users
 

Python-Ogre is a high-performance, full-featured Python interface to the Ogre3D graphics library. Python-Ogre currently supports all the functionality of Ogre 1.4, as well as wrappers for over 30 ... [More] individual libraries: * Bullet, NxOgre (PhysX), ODE, and Newton physics * 4 GUIs, I/O, sound, and a lot more! This project is the successor of the original PyOgre project, created by Lakin Wecker in mid-2006. Much development is done on the Windows platform, however today Python-Ogre runs equally well on Linux and Mac OS X. Windows binaries are available, and a Linux package is in the works. If you wish to create a gaming or graphics application in Python, there isn't any else you need apart from Python-Ogre. If there is a library you'd like to have wrapped, let us know! [Less]
Created about 1 year ago.

11 Users
   

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time ... [More] allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]
Created over 3 years ago.