Projects tagged ‘physics’ and ‘science’


[37 total ]

50 Users
   

Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets and nebulae, and has many other features including multiple panoramic landscapes, fog ... [More] , light pollution simulation and a built-in scripting engine. Stellarium comes with a star catalogue of about 600 thousand stars and it is possible to download extra catalogues with up to 210 million stars. Stellarium has multiple sky cultures - see the constellations from the traditions of Polynesian, Inuit, Navajo, Korean, Lakota, Egyptian and Chinese astronomers, as well as the traditional Western constellations. It is also possible to visit other planets in the solar system - see what the sky looked like to the Apollo astronauts, or what the rings of Saturn looks like from Titan. [Less]
Created over 3 years ago.

49 Users
   

Celestia is an OpenGL-based 3D space simulation for Unix and Win32 that lets you travel through the solar system, to the stars, and even beyond the galaxy. Visit over 100,000 stars, 100 solar system bodies, and all known extrasolar planets.
Created over 3 years ago.

17 Users
   

KStars is a graphical desktop planetarium for KDE. It provides an accurate simulation of the night sky, as seen from any location on Earth, on any date. The display includes 40,000 stars, 13,000 ... [More] deep-sky objects, 2500 comets and asteroids, all 8 planets, and the Sun and Moon. [Less]
Created over 3 years ago.

3 Users

Step is an interactive physical simulator. It works like this: you place some bodies on the scene, add some forces, such as gravity or springs, then click "Simulate" and Step shows you how your scene ... [More] will evolve according to the laws of physics. You can change every property of bodies and forces in your experiment (even during simulation) and see how this will change evolution of the experiment. With Step you can not only learn but feel how physics works! [Less]
Created about 1 year ago.

1 Users
 

Gravit is a gravity simulator which runs under Linux, Windows and Mac OS X. It's released under the GNU General Public License which makes it free. It uses Newtonian physics using the Barnes-Hut ... [More] N-body algorithm. Although the main goal of Gravit is to be as accurate as possible, it also creates beautiful looking gravity patterns. It records the history of each particle so it can animate and display a path of its travels. At any stage you can rotate your view in 3D and zoom in and out. Gravit uses OpenGL with Lua, SDL, SDL_ttf and SDL_image. [Less]
Created over 3 years ago.

1 Users

XMDS is a code generator that integrates equations. You write them down in human readable form in a XML file, and it goes away and writes and compiles a C++ program that integrates those equations as ... [More] fast as it can possibly be done in your architecture. [Less]
Created over 2 years ago.

1 Users

The Finite Difference Template Library (FDTL) was created for the purposes of quickly solving partial differential equations using the finite difference method. It is implemented in C++ using both the ... [More] object oriented (OO) paradigm and generic programming techniques (templates). It is meant to be fast in the sense that the times required for theoretical preparation, software development and program execution are all small. The project was initially begun to solve a form of the Gross-Pitaevskii equation (describing the Bose-Einstein Condensate from low temperature physics) and source is available for an executable serving this purpose. [Less]
Created about 1 year ago.

1 Users

The Mantid application framework provides a platform to support high-performance computing on neutron data. The framework will provide a set of common services, algorithms and data objects that can be ... [More] extended further by specialised applications or directly by users if required. The main aims of the project are as follows: To provide a framework for Data Analysis that is not instrument or technique/dependent. To support multiple target platforms. The framework must be easily extensible by Instruments Scientists/Users. The framework should provide low-level functionalities for Scripting, Visualization, Data transformation, Implementing Algorithms, Virtual Instrument Geometry. [Less]
Created 2 months ago.

0 Users

Split operator for the Time Dependent Schroedinger Equation (TDSE) in a cartesian 3D space. Works as a lab for attosecond physics. The software provided is a library fro the quick and massive ... [More] development of numerical simulations of the TDSE. It is based on the very simple Split Operator method in Cartesian Coordinates which involve the Fast Fourier Transform or FFT. This library depends on the http://www.fftw.org library developed at MIT under the GNU license. [Less]
Created 12 months ago.

0 Users

The goal of this project is to make learning physics more fun for high school students and beyond, by developing simulations and demos to go along with a typical Mechanics curriculum. Each simulation ... [More] will focus on a specific physics concept, with the intent of making this concept clear and understandable to the user. Simulations will be supplemented with text explanations, and each simulation will be part of a coherent progression of physical concepts. The end result will be a website, where each simulation can be viewed, with descriptions and explanations integrated into the page. The blog can be found here: http://rcosphysics.blogspot.com/ The current schedule can be found here: http://spreadsheets.google.com/pub?key=ptChr3Aw403aMz2TlENh9WA [Less]
Created 12 months ago.