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ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you to play them on systems for which they were never ... [More] designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

4.73846
   
  0 reviews  |  163 users  |  1,829,669 lines of code  |  49 current contributors  |  Analyzed 1 day ago
 
 

ACE

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The ADAPTIVE Communication Environment (ACE) is a freely available, open-source object-oriented (OO) framework that implements many core patterns for concurrent communication software. ACE provides a rich set of reusable C++ wrapper facades and framework components that perform common communication software tasks across a range of OS platforms.

4.53846
   
  0 reviews  |  47 users  |  496,730 lines of code  |  16 current contributors  |  Analyzed 9 days ago
 
 

The POCO C++ Libraries (POCO stands for POrtable COmponents) are open source C++ class libraries that simplify and accelerate the development of network-centric, portable applications in C++. The libraries integrate perfectly with the C++ Standard Library and fill many of the functional gaps left ... [More] open by it. Their modular and efficient design and implementation makes the POCO C++ Libraries extremely well suited for embedded development, an area where the C++ programming language is becoming increasingly popular, due to its suitability for both low-level (device I/O, interrupt handlers, etc.) and high-level object-oriented development. Of course, the POCO C++ Libraries are also ready for enterprise-level challenges. [Less]

4.66667
   
  0 reviews  |  15 users  |  838,422 lines of code  |  5 current contributors  |  Analyzed 3 days ago
 
 
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mksh is the MirBSD Korn Shell, largely similar to the original AT&T ksh, pdksh’s actively developed successor, portable. It includes bug fixes and improvements in order to produce a modern, robust shell good for interactive and especially script use. It has UTF-8 support and extended ... [More] compatibility to other modern shells. mksh compiles on: MirOS gcc3+pcc+SUNWcc, MidnightBSD gcc3+pcc; BSD/OS gcc1+2; DragonFly,Free/Net/OpenBSD gcc3+4; AIX gcc4+xlC9; DEC OSF/1 v2,ULTRIX 4.5 MIPS, Tru64 4/5.1 CompaqC+gcc2; HP-UX PA-RISC/IA64 gcc3+aCC; IRIX gcc3+MIPSpro; MacOSX,iPhone gcc3/4+llvm-gcc; QNX; Solaris 8/10 gcc3+SUNWcc; Interix gcc+msc; Cygwin gcc; UWIN-NT dmc+msc+Borland; GNU/Linux/kFreeBSD/HURD dietlibc+libc5+µClibc gcc2/3/4+icc+llvm-gcc+nwcc+tcc+TenDRA+llvm-clang; Haiku gcc; Minix3; Android; … [Less]

4.5
   
  0 reviews  |  13 users  |  197,563 lines of code  |  16 current contributors  |  Analyzed 9 days ago
 
 

This project is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a platform abstraction layer for common tasks such as ... [More] interfacing with network services, handling threads, or creating graphical user interfaces. Additionally, the library implements many useful algorithms such as data compression routines, linked lists, binary search trees, linear algebra and matrix utilities, machine learning algorithms, XML and text parsing, and many other general utilities. [Less]

4.8
   
  1 review  |  10 users  |  230,940 lines of code  |  3 current contributors  |  Analyzed 2 days ago
 
 

MESS is a MAME-based project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware ... [More] platforms to be run on modern PCs. The goal of MESS is total accuracy to the original hardware behaviour, which is achieved through low-level emulation of all hardware components (video chips, CPUs, etc.), the implementations of which are shared across all emulated systems using the generic MAME architecture. [Less]

4.66667
   
  0 reviews  |  9 users  |  4,006,090 lines of code  |  59 current contributors  |  Analyzed 6 months ago
 
 

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.

5.0
 
  0 reviews  |  9 users  |  115,182 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 

Botnix is a highly modular, highly portable IRC bot designed to be connected to multiple networks at any one time. It is lightweight, fast and expandable, written in Perl. Botnix supports SSL, IPv6 and proxies, and is currently in beta stages of development.

5.0
 
  0 reviews  |  4 users  |  6,966 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More] Objects are connected with synchronous events and delegates for mono-threaded communication, or asynchronous notifications and message queues are used for multi-threaded applications. It also supports strings (including Unicode), paths, files, data streams, fonts, threads, critical sections, audio buffer rendering, and more. [Less]

5.0
 
  0 reviews  |  2 users  |  3,623,181 lines of code  |  5 current contributors  |  Analyzed about 2 years ago
 
 

ORCA is an interpreter for a REBOL-like language. The interpreter is a C library so that C/C++ applications can use ORCA as an embedded scripting system. ORCA stands for Open-source Rebol Can be Achieved.

5.0
 
  0 reviews  |  2 users  |  29,074 lines of code  |  0 current contributors  |  Analyzed over 1 year ago
 
 
 
 

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