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This is a modern C++ library with a focus on portability and program correctness. It strives to be easy to use right and hard to use wrong. Thus, it comes with extensive documentation and thorough debugging modes. The library provides a platform abstraction layer for common tasks such as interfacing ... [More]
Blip_Buffer implements efficient band-limited sound synthesis buffers, allowing high-quality emulation of video game sound chips. After setting the source clock rate and output sampling rate, waveforms are generated by specifying the time points where amplitude changes occur. Treble and bass ... [More]
spacesharp is a portable .NET whitespace compiler. It can generate .NET binaries from whitespace source code, which can then be run using the Microsoft .NET framework or Mono. The compiler is portable on Microsoft Windows and GNU/Linux, and comes with whitespace tests. The wsc compiler is written in ... [More]
This library provides window handling for simple OpenGL applications. Sort of GLUT-- or SDL-- (just window creation and simple event handling).
wIRCSummarywIRC is a modular java-based IRC client with support for loading java based plug-ins during run-time. So long as a plug-in implements the wIRC configuration, it may do whatever it likes within the limitations of java. Since wIRC is modular, users may swap out portions of the program (such ... [More]
localdb is a collection of Java classes that locates the full file path of the folder containing the database files so that the it can be dynamically added into the JDBC URL thus allowing further portability of your database with as little hassle and no installation. Read the About-localdb in the Wiki to know more.
The goal of PLA is provide portable applications for Linux-based systems. It is understood by "portable" to run the program without the need to install it on your system.
Welcome to the Google Code Site of MFZPSP Project goal is to emulate the Playstation Protable Architecture on a Low Level Basis. Portability to other systems should be provided. Whole Project is coded in C for performance reasons. I am working on multiple platforms and am using eclipse CDT as ... [More]