Select a tag to browse associated projects and drill deeper into the tag cloud.
A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting support. CubicVR can also be compiled for the Dreamcast, iPod/iPhone and PSP.
Currently working with gcc using SDL to create the window if GraphicsInstance is used. Also works on the psp as well. There is also a version that uses the psp's pspgu in trunk/psp. There are classes for handling objects such as DrawingCanvas and objects such as Line, Sprite, Image, etc...
Copyright
©
2013
Black Duck Software, Inc.
and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a
Creative Commons Attribution 3.0 Unported License
. Ohloh
®
and the Ohloh logo are trademarks of
Black Duck Software, Inc.
in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.