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A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting support. CubicVR can also be compiled for the Dreamcast, iPod/iPhone and PSP.
NGE2--NGE's Not a Game Engine. nge2（nge是not a game ... [More]
Currently working with gcc using SDL to create the window if GraphicsInstance is used. Also works on the psp as well. There is also a version that uses the psp's pspgu in trunk/psp. There are classes for handling objects such as DrawingCanvas and objects such as Line, Sprite, Image, etc... ... [More]