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Boots is an extensible command line database client for Drizzle.

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  0 reviews  |  2 users  |  6,498 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

This program is being written as a class assignment. No support or help will be provided what so ever. The code & algorithms are free for anyone to use or copy, provided attribution is given. Links are given in code for references for use of different parts of Java code. Classes: Card - ... [More] Responsible for representing a playing card. Hand - Responsible for representing a players hand, a grouping of cards & determining the poker value of the hand. (the algorithms for determining the value of the hand being the bulk of the assignment) Player - Responsible for representing a player. Rules - Responsible for representing the rules of the particular game. Game - Responsible for the rules of the game, as well as determining a winner of a round of cards & ensuring the players behave legally. - The Game class should also determine if the cards in each hand are legal, as well as all cards played per round, based upon given constraints. PlayGame- The class which actually reads the hands in from a file and "plays" the hands. [Less]

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  0 reviews  |  0 users  |  746 lines of code  |  0 current contributors  |  Analyzed about 1 year ago
 
 

We are designing and coding an IM client to send/recieve messages. This code is for IST 311 at Penn State University. The course is focused on Object oirented Design and Development.

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  0 reviews  |  0 users  |  454 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

mashup of amazon/ebay for academic proof of concept

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 3 days ago
 
 

Mostly R and other documents for courses at PSU - feel free to browse my overly complex solutions to various lab classes....

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  0 reviews  |  0 users  |  6,377 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

Training & examination system for students Perm State University

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  0 reviews  |  0 users  |  5,103 lines of code  |  0 current contributors  |  Analyzed about 11 hours ago
 
 

A heuristic based approach to solving a game of battleship. By using genetic programming, neural networks, and other heuristic algorithms, this code will be able to solve instances of a battleship game as competitively as a human without any instructions being "hard coded".

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  0 reviews  |  0 users  |  3,328 lines of code  |  0 current contributors  |  Analyzed about 10 hours ago
 
 

This is a basic, GUI Tic-Tac-Toe program I am developing for a software engineering course at Portland State University (CS300).

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  0 reviews  |  0 users  |  1,950 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

code for aersp 440 white team spring 2009

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  0 reviews  |  0 users  |  1,214 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

A web application that notifies its users when the course they want to take becomes available. Currently, the application works only for scheduling classes at Penn State University--University Park campus. The web application will be written in Python and developed on Google App Engine.

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  0 reviews  |  0 users  |  0 current contributors
 
 
 
 

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