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Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

4.57895
   
  0 reviews  |  78 users  |  449,587 lines of code  |  13 current contributors  |  Analyzed about 10 hours ago
 
 

Frets on Fire is an excellent opensource clone of Guitar Hero for Windows, Linux, and OSX. It can import songs from a Guitar Hero I or II disc, can play user-created songs, or lets you to create your own songs with its song editor. For hardcore players, your results are automatically posted to the ... [More] World Charts on the website, so that you can see how awesome you are. (Written in Python using bindings to many fast C libraries.) [Less]

4.0
   
  0 reviews  |  13 users  |  18,978 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

Golem is Python game framework for developing and learning. If you want to know more, you can read something from Wiki. We are preparing some tutorials for Golem. You can look at demos created in Golem. We placed some videos at YouTube. Source code you can find at Github.

5.0
 
  0 reviews  |  3 users  |  358 lines of code  |  0 current contributors  |  Analyzed 10 months ago
 
 

Ren'Py is an engine that supports the creation of visual novels and dating sims, forms of computer-mediated storytelling. It supports a movie script-like syntax that makes creating simple games easy, while still being customizable and extensible by advanced creators. With no additional work by ... [More] the game-maker, it supports features expected of all visual novels, like loading, saving, preferences, and rollback. Ren'Py is supported on Windows, Mac OS X, and Linux x86, and can be made to run on other platforms. [Less]

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  0 reviews  |  3 users  |  68,633 lines of code  |  8 current contributors  |  Analyzed 8 days ago
 
 

Open-source card strategy, based on rules of Magic: The Gathering. Written on Python, using Pygame.

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  0 reviews  |  1 user  |  24,674 lines of code  |  0 current contributors  |  Analyzed 8 days ago
 
 

This lib makes it possible to read the individual input from each mouse connected to the computer. Great for creating multiplayer-singlescreen games with pygame.

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  0 reviews  |  0 users  |  529 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

embryo is a tiny Mac/Windows/Linux GUI toolkit for Python. It can be used to "boot-strap" the user into downloading a larger GUI toolkit such as PyGTK, PyGame, pyglet, PyOpenGL, etc. FeaturesThere are two main functions: message_box() displays an alert dialog to the user and waits for ... [More] them to close it. It can contain either a single OK button, or an OK and a Cancel button. open_url() opens a website in the user's default web browser. There are several convenience functions for checking that a minimum version of a package is installed. For example, to check that PyGame 1.7 or later is installed: import embryo if not embryo.check_pygame('1.7'): # Exit.Usageembryo.py is less than 4kb compressed. Drop the latest version into your project and import it as shown above. Don't bother requiring users to install it -- that defeats its whole purpose! DocumentationThe embryo.py file is documented within itself. There are several example programs in the SVN trunk. Requirementsembryo requires Windows 98 or later, Linux with GTK-2.0 or later, or Mac OS X 10.1 or later. Any version of Python post-2.3 should be OK, but GUI functionality requires ctypes (so Python 2.5 is recommended). If ctypes is not available, embryo will still work, but will write messages to standard out. License &cembryo is provided under the BSD license, making it suitable for open-source and commercial projects with little restriction. If you have any queries or patches, contact Alex Holkner at Alex.Holkner@gmail.com. [Less]

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  0 reviews  |  0 users  |  246 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

Loliland is going to be a full featured 2D/3D game written in python. The game will be primarily for a game design class at VCU. After December 2009 the game will be put into full production. Most of all the game will be multi-platform. The game will be a mix of story, casual, and action game play.

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  0 reviews  |  0 users  |  20 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 
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ORFA communication library (pure python).

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  0 reviews  |  0 users  |  1,157 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

FretsOnFire fork with plenty of features, customizable themes and options

5.0
 
  0 reviews  |  0 users  |  52,911 lines of code  |  2 current contributors  |  Analyzed 7 months ago
 
 
 
 

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