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cocos2d is a framework for building 2d games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".
PsychoPy is an open-source package for creating psychology stimuli in Python (A real and free alternative to Matlab). PsychoPy combines the graphical strengths of OpenGL with the easy Python syntax to give experimental psychologists a free and simple stimulus presentation and control package.
An 2D interactive playground written in Python. Uses pyglet, cocos2d, pymunk and other Python code to provide components to write games and interactive 2D applications.
Bruce the Presentation Tool is for programmers who are tired of fighting with presentation tools. In its basic form it allows text, code or image pages and even interactive Python sessions. It uses pyglet (http://www.pyglet.org/) and is easily extensible to add new page types.
Pocketwatchis...Pocket watch is an OpenGL graphics library for python, intended to be used in a manor which makes sense to people who typically work with 2d graphics. Pocketwatch makes use of C++ to do some basic memory management, and uses this to do the bulk of the opengl calls for drawing your
pybox2d2D physics library for Python under the *zlib* license. (not BSD, see below) BSD? zlib? Which license?As Google Code does not allow projects to be listed under some of the less popular licenses (see here and here for more information), pybox2d is currently listed under BSD. However, the
Miru is a set of graphics extensions to pyglet enabling easier development of OpenGL-based applications in Python. Features include camera, lighting and advanced texture mapping abstractions. There is also support for loading Wavefront OBJ files.
cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application". A cocos2d application consists of several scenes, and a workflow
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