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cocos2d is a framework for building 2d games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application".

4.66667
   
  0 reviews  |  12 users  |  29,061 lines of code  |  3 current contributors  |  Analyzed 22 days ago
 
 

PsychoPy is an open-source package for creating psychology stimuli in Python (A real and free alternative to Matlab). PsychoPy combines the graphical strengths of OpenGL with the easy Python syntax to give experimental psychologists a free and simple stimulus presentation and control package.

5.0
 
  2 reviews  |  11 users  |  92,596 lines of code  |  24 current contributors  |  Analyzed 4 days ago
 
 

An 2D interactive playground written in Python. Uses pyglet, cocos2d, pymunk and other Python code to provide components to write games and interactive 2D applications.

0
 
  0 reviews  |  1 user  |  73,714 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

A turn-based tactical role-playing game developed in Python using pyglet.

5.0
 
  0 reviews  |  1 user  |  28,510 lines of code  |  0 current contributors  |  Analyzed 21 days ago
 
 

Bruce the Presentation Tool is for programmers who are tired of fighting with presentation tools. In its basic form it allows text, code or image pages and even interactive Python sessions. It uses pyglet (http://www.pyglet.org/) and is easily extensible to add new page types.

4.5
   
  0 reviews  |  1 user  |  3,131 lines of code  |  0 current contributors  |  Analyzed 11 days ago
 
 

Pocketwatchis...Pocket watch is an OpenGL graphics library for python, intended to be used in a manor which makes sense to people who typically work with 2d graphics. Pocketwatch makes use of C++ to do some basic memory management, and uses this to do the bulk of the opengl calls for drawing your ... [More] objects and things. Pocketwatch features an api for writing plugins to extend the backend, so that you can easily write more advanced code if you need to, and distribute it separately. Pocketwatch provides a simple api to make use of this backend to write simple 3d programs. why!?Because I want to write python programs that can render opengl graphics with reasonable performance. Somewhere along the way someone told me a dirty dirty lie, which is to say that pyopengl can do this. Despite what your mother may have told you, using ctypes to do lots of opengl calls is actually very SLOW. So instead, I took all of the code that I could, and wrote a simple C++ library to do all the nitty gritty stuff, and wrote a python state-sorter which could render all of the objects with a single ctypes call. what about pyglet?Pyglet is awesome, and pocketwatch uses pyglet to do some specific things like window management, rendering text, and opening images. Pyglet now supports some features that may have been useful to solving the problems I had when I started writing pocketwatch. But even then, said features didn't seem flexible enough to do what I wanted. Maybe this is different now, maybe not. alsoPocketwatch is in a 'beta' phase, so the api is prone to change, some code is not as clean as I'd like it to be, and not all of the features I want are implemented yet. However, there is only a little bit of work left needed before it can be considered stable. None the less, use at your own risk. featuressimple, intuitive api model loading state sorting color based mouse picking extendable in C++ and python cross platform support rudimentary GLSL support! [Less]

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  0 reviews  |  1 user  |  0 current contributors  |  Analyzed 4 days ago
 
 

pybox2d2D physics library for Python under the *zlib* license. (not BSD, see below) BSD? zlib? Which license?As Google Code does not allow projects to be listed under some of the less popular licenses (see here and here for more information), pybox2d is currently listed under BSD. However, the ... [More] code is licensed under the very liberal zlib license, the same as the underlying Box2D library. News2009/2/25: Release2.0.2b1 Released! Lots of changes since the last version. See all of the changes in this post here, along with some other important code change notes there. Be sure to download the testbed, which includes all of the examples, in addition to the library itself as it is no longer included in the installer. 2008/10/23: Release2.0.2b0 Released! OS X and win32 installers in the downloads section along with a full source release. Changes here: Changes OS X and win32 installer notes [Less]

5.0
 
  0 reviews  |  1 user  |  26,803 lines of code  |  1 current contributor  |  Analyzed 9 days ago
 
 
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Miru is a set of graphics extensions to pyglet enabling easier development of OpenGL-based applications in Python. Features include camera, lighting and advanced texture mapping abstractions. There is also support for loading Wavefront OBJ files.

5.0
 
  0 reviews  |  1 user  |  8,682 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

A library for 2D animations & games

0
 
  0 reviews  |  1 user  |  2,678 lines of code  |  1 current contributor  |  Analyzed 1 day ago
 
 

cocos2d is a framework for building 2D games, demos, and other graphical/interactive applications. It is built over pyglet. It provides some conventions and classes to help you structure a "scene based application". A cocos2d application consists of several scenes, and a workflow ... [More] connecting the different scenes. It provides you with a "director" (a singleton) which handles that workflow between scenes. Each scene is composed of an arbitrary number of layers; layers take care of drawing to the screen (using the pyglet and OpenGL APIs), handling events and in general contain all of the game/application logic. Cocos simplifies the game development in these areas: Defining a workflow for your game Creating special effects in layers Creating transitions between scenes Managing sprit [Less]

3.0
   
  0 reviews  |  0 users  |  29,061 lines of code  |  3 current contributors  |  Analyzed 22 days ago
 
 
 
 

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