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VDrift is a cross-platform, open source driving simulation made with drift racing in mind. The driving physics engine was recently re-written from scratch but was inspired and owes much to the Vamos physics engine. It is released under the GNU General Public License (GPL) v2. It is currently available for Linux, FreeBSD, Mac OS X and Windows.
TORCS (The Open Racing Car Simulator) is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, MacOSX and Windows. The source code of TORCS is licensed under the GPL ... [More]
Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing ... [More]
A racing game with a track editor. It focuses on closed rally tracks with possible stunt elements (jumps, loops, pipes). The game and editor both run on Windows and Linux. The Windows installer has all tracks included.
"mprEdit" is a tool to edit multiplayer replays of the racing simulation game "Live for Speed" (http://www.lfs.net/). Currently there exists no tool to edit the multiplayer replay files of this game. The in-game replay functionality is limited. For example, it is not possible ... [More]
This is the project for the add-ons website for the SuperTuxKart game. It handles content contributions (tracks and karts) from the SuperTuxKart player community, and feeds them back to the game through the in-game add-on manager.
Ecksdee is a futuristic racing 3D game, which is libre-software (under the GPL License), and still in development. It is made with Crystal Space 3D SDK (CS) and Crystal Entity Layer (CEL), is mainly developed on GNU/Linux, but due to the multi-platform nature of CS, it should build and work on *BSD, MacOS/X and Windows too.
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