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The Tonatiuh project aims to create an open source, cutting-edge, accurate, and easy to use Monte Carlo ray tracer for the optical simulation of solar concentrating systems. Some of design goals of Tonatiuh are: - To facilitate the optical simulation of almost any type of solar concentrating ... [More] systems. - To exhibit a clean and flexible software architecture, that will allow the user to adapt, expand, increase, and modify its functionalities with ease. - To achieve operating system independance. - To leverage on the use of other well-established state-of-the-art open source libraries, and tools. [Less]

4.8
   
  0 reviews  |  10 users  |  32,652 lines of code  |  1 current contributor  |  Analyzed 1 day ago
 
 

The Persistence of Vision Raytracer is a high-quality, totally free tool for creating stunning three-dimensional graphics. It is available in official versions for Windows, Mac OS/Mac OS X and i86 Linux. The source code is available for those wanting to do their own ports.

4.33333
   
  0 reviews  |  9 users  |  181,966 lines of code  |  1 current contributor  |  Analyzed about 1 year ago
 
 

appleseed is a modern, physically-based renderer developed by the VFX and rendering nutjobs of Jupiter Jazz and ultimately targeted at production rendering. It is released as open source under the MIT license.

5.0
 
  0 reviews  |  1 user  |  340,079 lines of code  |  10 current contributors  |  Analyzed 1 day ago
 
 

a raytracer

5.0
 
  0 reviews  |  1 user  |  15,362 lines of code  |  2 current contributors  |  Analyzed about 2 years ago
 
 

Snogray is a program for rendering 3d scenes, using monte-carlo ray-tracing. It is "physically based", meaning that it tries to calculate light transport in a physically plausible way when that is practical. It uses the Lua language as a front-end.

4.0
   
  0 reviews  |  1 user  |  31,910 lines of code  |  1 current contributor  |  Analyzed 7 days ago
 
 

Fotorealistic rendering algorithm raytracer from computer graphics

0
 
  0 reviews  |  1 user  |  45,264 lines of code  |  1 current contributor  |  Analyzed 1 day ago
 
 

KF-Ray is a ray tracing program which can perform parallel computing using MPI and OpenMP.

0
 
  0 reviews  |  1 user  |  4,836 lines of code  |  1 current contributor  |  Analyzed about 14 hours ago
 
 

Hybrid Scanline-Raytracing Engine and an all new rendering aproach :) VisitorPattern based Scenegraph written in C++. Direct3D 9 or 10 rendering is used for PrimaryRays and CUDA used for BSP-Raytracing (DX11, OpenGL, ComputeShader easily upgradeable). CLR-Wrapper available for support in managed ... [More] environments. The engine can work inside of a ClrWrapperDll library. You can then simply add this dll to a Windows Forms application, making it simple to extend a present GUI with raytracing. Multiple Viewports in Windows Forms are supported. A WPF (Windows Presentation Foundation) host is also available in the solution. [Less]

0
 
  0 reviews  |  1 user  |  43,330 lines of code  |  1 current contributor  |  Analyzed 10 days ago
 
 

Built for CSE 168: Rendering Algorithms class at UCSD (SP08)

0
 
  0 reviews  |  0 users  |  13,774 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

Modern Ray Tracer Optimized for multi-core and distributed systems .

0
 
  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 
 
 

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