Projects tagged ‘raytracing’ and ‘rendering’


[13 total ]

17 Users
   

Lux is a free software rendering system for photo-realistic and physicaly unbiased image synthesis. It is written in C++ and built around PBRT, providing a flexible ray tracing core and an extensible ... [More] object-oriented design. Our goal is to extend PBRT into a complete renderer for artistic use, including : - Flexible multi-threading of integrators - GUI with real time tonemapping controls, renderer configuration dialogs, etc... - Robust scene file format and API, exporters for Blender and other 3D packages - Speed optimisations with SSE/SIMD implementation - Semi-programmabe shading/materials & GUI material editor(s) - Physical sky/daylight model - etc... [Less]
Created over 2 years ago.

3 Users

Ayam is a free 3D modelling environment for the RenderMan interface.
Created over 3 years ago.

3 Users

Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...
Created over 3 years ago.

1 Users

KF-Ray is a ray tracing program which can perform parallel computing using MPI and OpenMP.
Created 4 months ago.

1 Users

picogen will be an outdoor ray tracing system, targetting large-scale terrain with realistic day/night-illumination and detailed plant populations
Created about 1 year ago.

1 Users
   

Snogray is a program for rendering 3d scenes, using monte-carlo ray-tracing. It is "physically based", meaning that it tries to calculate light transport in a physically plausible way when that is ... [More] practical. It uses the Lua language as a front-end. [Less]
Created about 1 year ago.

0 Users

Beam is a Ray Tracer, with a simple scene format, implemented C. The purpose of Beam is to demonstrate Ray Tracing concepts to students who are studying graphics programming. The Ray Tracing code in ... [More] Beam is implemented in pure C. The scene file format is implemented using a combination of pure-C support files, and a Lex/Yacc generated parser. [Less]
Created 27 days ago.

0 Users

An experimental global illumination rendering engine.
Created about 1 year ago.

0 Users

Part II Cambridge University Computer Science Individual Project
Created 12 months ago.

0 Users

Lucifer - a Java based Rendering EngineLucifer is a physically based rendering engine built in the Java programming language.
Created 12 months ago.