Projects tagged ‘raytracing’


[65 total ]

0 Users
   

I wanted to try my hand at raytracing. I know java. Here ya go.
Created 12 months ago.

0 Users

computer graphics and image processing class at university of auckland, new zealand
Created 4 months ago.

0 Users

Cariane is a simple raytracing engine built on Python. Aims: explore raytracing techniques learn Python more intimately optimization ideas
Created 12 months ago.

0 Users

Project 1 for cs294-13 at UC Berkeley.
Created 2 months ago.

0 Users

Implementation of real-time raytracing on graphics hardware based on GLSL shading language
Created 9 months ago.

0 Users

Meshmerizing Mesh Generation Macros, a suite of include files for POV-Ray, all intended for generating 'mesh2' objects, so at least POV-Ray 3.5 is required. Fully documented and including demo-scenes ... [More] that show the use of each include file. With this suite one can generate parametric surfaces, coons surfaces, lathes (rotational surfaces) and prisms (extrusions), surfaces based on multiple splines and more. [Less]
Created 12 months ago.

0 Users

Code for the raytracer
Created 3 months ago.

0 Users

Distrubuted Ray Tracing Engine 4 Fun
Created about 1 month ago.

0 Users

Simple Ray Tracing with MPI and OpenMP support developed using C++. Key features: 1. The program is implemented using ob ject oriented design in C++. 2. The program can be compiled to run either ... [More] sequentially or for parallel computation. 3. For parallel computing, the program can be compiled to run either for distributed memory systems using MPI or multi-core shared memory systems using OpenMP. 4. The program can be compiled to use either “no load balancing” or with the implemented static load balancing model. 5. Although currently only sphere shaped objects are supported, new shape classes can be implemented. 6. “Load matrix” can be prepared for the viewport pixels which allows analysis of load distribution and optimal load balancing for certain scene. 7. Random scene can be generated with given number of objects, light and boundaries of the 3D boxes where the objects and lights can be placed. The scene configurations can be saved in XML file format to be loaded at a later time to use the same configurations for experimentation. This allows to generate scene with different load distributions and can be effective for experimental purpose. [Less]
Created 12 months ago.

0 Users

Back in college one of our computer graphics assignments was to write a ray tracer. Here is a contemporary update / vehicle for me to keep my skills from failing me entirely.
Created 12 months ago.