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Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
Snelps is a comical RTS written in Ruby. The most unique thing about Snelps is the attacking. The available attacks will depend on which units you have selected. There will be AI at a "higher than unit" level. ie Selected units may join together to form a bridge to cross a ravine. I
1453Gerçek Zamanlı Strateji Oyunu 1453, İzmir Ekonomi Üniversitesi Bilgisayar Bilimleri Fakültesi Bilgisayar ve Yazılım Mühendisleri öğrencileri tarafından Bitirme Projesi olarak hazırlanmaktadır. Geliştiricilerİzmir Ekonomi Üniversitesi, Bilgisayar ve Yazılım Müh.
StormWar is a 3D realtime strategy game inspired by a quite unknown but great old game: NetStorm, Islands at War. Currently, the game is in alpha state (not playable) and no one seems to be working on it anymore. If anyone is interested in continuing this project, feel free to contact the project owner.
DescriptionWoT War is a sprite-based real time strategy game engine being implemented in C++. The Allegro C library is being used to supply cross-platform graphics functionality. Official game content will be based on the Wheel of Time book series by Robert Jordan. However, the game engine is
Real Time Strategy game similar to Command & Conquer: Red Alert, Starcraft, etc. that is playable inside of a web browser, without the need for any plugins. Everything will be handled through Javascript, AJAX, PHP, and MySQL.
UGame is a Single-Player RealTime Strategy version of OGame which has mostly OGame features and its unique fetures. You can download it with the following website: http://code.google.com/p/ugame-redhunter/downloads/list Welcome to enjoy UGame, at here: 1.No any GOs/SGOs/GAs, you can play
A Batleship clone written in Java for a class project. The game is client/server based with one common server and clients connecting to it. As two clients connect they are paired off into a game.
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