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LoopTube website code

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pyreplibpyreplib is a Python library to read Starcraft's and Brood War's replay files. InstallationRequirementsPython 2.3 or better A C compiler $ sudo python setup.py installUsage>>> from pyreplib import replay, utils >>> rep = replay.Replay('starcraft/sea vs savior ... [More] savior win2.rep') >>> rep.players [, ] >>> rep.map_name '\x04Andromeda \x051.0' >>> rep.date datetime.datetime(2008, 6, 28, 15, 5, 16) >>> utils.apm_stats(rep.players[0]) (80, 300.0, 413) >>> utils.unit_distribution(rep.players[0]) {'Dropship': 3, 'Firebat': 34, 'Medic': 48, 'SCV': 82, 'Marine': 599, 'Science Vessel': 43} >>> [Less]

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  0 reviews  |  0 users  |  4,317 lines of code  |  0 current contributors  |  Analyzed about 11 hours ago
 
 

repache replays previously recorded Apache webserver logfiles. The big advantage of repache is it's realistic treatment of source IP addresses. It spoofs the IP addresses of the logfile in order to have a very realistic simulation. The purpose of this is to test webserver with country/IP ... [More] specific behavior and intrusion detection/prevention systems under realistic conditions. In order to spoof TCP connections, repache's TCP stack needs to listen on the network interface for reply packets - that's why all packets must be routed to the host running repache. This usually means, that a dedicated test environment has to be used. A demo video of repache in action can be found here. [Less]

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  0 reviews  |  0 users  |  14,747 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

FinalBurn Alpha Rerecording is the rerecording version of FinalBurn Alpha with many customized features designed to aid in recording movie input files. NewsNovember 17, 2009: FinalBurn Alpha Rerecording v0.0.4a is released. November 13, 2009: FinalBurn Alpha Rerecording v0.0.4 is released. ... [More] July 7, 2009: FinalBurn Alpha Rerecording v0.0.3c is released. September 14, 2008: FinalBurn Alpha Rerecording v0.0.2 is released. ReleasesFinalBurn Alpha Rerecording v0.0.4a is now available! You can download it from the "Featured Downloads" section on the right. DocumentationChangelog Record of changes made to FBA-RR since v0.0.0. LuaScriptingFunctions Lua Scripting Function List. FBMfileformat FBA-RR movie file format description. [Less]

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  0 reviews  |  0 users  |  584,807 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

Best ever replay organizer

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 6 days ago
 
 

mobaap - a modular batch applicationIntroductionBy now it is in an early alpha status und under development. It is not recommended to use it productively.

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 

SummaryThis project is intent to parse any infomation within w3g files, such as players, maps, game settings, user actions, chats,and to calculate APM (actions per minute). StatusStable (tested against 1000+ replays), but not full featured. DownloadSource code aviable from svn.

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  0 reviews  |  0 users  |  3,097 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 
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BWHFBWHF is a... ...replay chart and analyzer tool for Starcraft Broodwar ...replay search and replay organizer tool for Starcraft Broodwar ...Starcraft Broodwar hacker finder java utility library ...client agent program to search for hackers and to report them ...hacker tracking system with a ... [More] central hacker database ...global network of Starcraft Broodwar players and games ...tool to add any games to the Players' Network ...and a general utility program for Starcraft Broodwar lovers More screenshots... NEW VIDEOS! Step-by-step instructions on how to setup BWHF Agent and Chaoslauncher: HowtoSetupVideos DonatePlease consider donating to keep the project running! Currently I'm paying for the BWHF server from my own packet. The received donations do not cover the expenses. If this won't change, I will shut down the BWHF server! Do you like BWHF Agent? Do you find it useful? The BWHF project took me thousands of hours to research, develop, set up and maintain. Running the BWHF database server costs me money every month. And yet I offer it for free. If you wish to support me or show me your appreciation by donating using your PayPal account, click here: BWHF Agent User FeedbackPlease give feedback about BWHF Agent by filling out this form: BWHF Agent User Feedback BWHF AgentThis appearance of BWHF is a java utility program that runs in the background and automatically checks the last replays of Starcraft for hacks. It can be used as a launcher too. It requires Java Runtime Environment 6.0 or higher. You can also run a check on any of your saved replays or on entire folders of replays (no BWChart required). It logs the results and if it finds a hacker in your last replay, it can bring its window to front or play an alert sound. It has many other useful features such as replay autosave, charts visualizer like APM/EAPM, build orders, hotkeys, strategy, overall APM/EAPM, player matcher (AKA finder), PCX screenshot auto-converter, game chat extractor, server monitor. You can list, search, filter players' actions. Now you can check players in the game lobby BEFORE game whether they have been reported to the BWHF hacker database earlier. Just hit 'Print Screen' on your keyboard any time in the game lobby if you want to have the players checked. Now you can add any old replays (or folder of replays recursively) to the Players' Network. For those who possess a valid authorization key can report hackers automatically to a central hacker database. Main features of BWHF Agent:Main features Frequently Asked Questions:FAQs You can read more about authorization keys and how to get one:Authorization keys You can read how the replay search works in BWHF Agent:Replay search in BWHF Agent You can list, search, filter, sort existing hackers online on this web page:BWHF Hacker database You can read how this page works and how to use it:Online hacker database help You can view the Players' Network here:Players' Network You can get help about the Players' Network here:Players' Network help Version history and upcoming new additions/changes/features:Version history You read about how the player matcher works:Player matcher in BWHF Agent Read about the APM/EAPM calculation in BWHF Agent:EapmRules Problems starting or using BWHF Agent? Check out this page:Errors and solutions Developer doc of BWHF Agent in English: my Thesis about Starcraft Hacking Recognition Starcraft Hacking Recognition.pdf To sign up for an authorization key, fill out the application form:Application form to get a Key NEW! Read about the BWHFAgent bot:BWHFAgentBot How to prevent getting hacked?Howto avoid hackers? BWHF turned 1!First birthday statistics InstallationJust download the newest version of BWHF Agent. It is available for windows, linux and MAC OS-X. After downloading the zip file, extract it to anywhere you like (it does not need to be inside the Starcraft folder). On linux and OS-X you have to set executable permission on the starter script. You're done. Click on BWHFAgent.exe (or BWHFAgent.sh on linux and on OS-X) to start the program. Alternatively you may click on starter scripts if the exe doesn't work for you or if you want a debug console window. Pros and consPros compared to other launchers and detectors: This is not a 3rd party program! It does not read or modify Starcraft's memory and it does not interfere with Starcraft in any way so there is absolutely no risk of getting banned by Blizzard or any battle.net server for using it. Since it does not modify Starcraft's memory, it does not add new bugs and does not cause Starcraft to crash. It's a standalone program not some kind of dll or bw plugin, so you can use it ANYWHERE (iccup, normal battle.net servers, LAN w/e) with or without any launcher. BWHF Agent is a launcher itself. You can start and close it at anytime (before or after starting Starcraft, before of after logging in to battle.net, before or during a game). It does not belong to a specific Starcraft version therefore it works after Starcraft updates without modification. You can repeat the scan process after game, and you can scan old replays. You can scan recursively entire folders of replays. Does not require Starcraft or any other programs (like BWChart) to be running or even being installed. It can report hackers automatically to a central hacker database. It's open source therefore the risk of being/containing a malware/adware/virus is minimized (if you always download it from its original home page). Cons: Scan runs after games (it won't tell you if someone's hacking during the game). If you enabled reporting hackers, you have to manually change gateway when you login to another gateway (or else the reports that get sent will contain incorrect gateway). Announcement forums of BWHF Agent(Please follow their forum rules if you wish to post there.) Vilegaming.com 1.20 1.30 1.40 1.50 2.00 2.20 2.30 2.40 2.50 2.70 2.80 2.90 3.00 3.20 Teamliquid.net 1.20 1.30 1.40 1.50 2.00 2.20 2.30 2.40 2.50 2.70 2.80 2.90 3.00 3.20 Gosugamers.net 1.20 1.30 1.40 1.50 2.00 2.20 2.30 2.40 2.50 2.70 2.80 2.90 3.00 3.20 StarcraftDream.com 1.20 1.40 1.50 2.00 2.20 2.30 2.40 2.50 2.70 2.80 2.90 3.00 3.20 iCCup.com 1.20 2.90 BGHers.com 1.20 1.30 1.40 1.50 2.00 2.20 2.30 2.40 2.50 2.70 2.80 2.90 3.00 3.20 theBGH.com 2.40 2.50 2.70 2.80 2.90 3.00 3.20 Replays.hu Battle.net 1.20 Battleforums.com 2.21 Starcraft2forum.org 2.30 Starcraftsector.com 3v3bgh.com Gamespot.com 1.20 1.40 BWHF on the webThe online version is out-dated, BWHF Agent is in focus now. BWHF has an online version to check replays for hacks. It requires you to paste the exported actions of replays. The export has to be done with BWChart. BWHF online: http://icza.fw.hu/hu.belicza.andras.bwhf.BwhfEntryPoint/BwhfEntryPoint.html Mirror: http://bwhf.net/oldbwhf/BwhfEntryPoint.html working antihack anti-hack 1.16.1 1.16 1.15.3 1.15.2 1.15.1 1.15 2008 2009 2010 [Less]

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  0 reviews  |  0 users  |  14,294 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

This is the first version of the trace replay system.

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  0 reviews  |  0 users  |  513 lines of code  |  0 current contributors  |  Analyzed about 18 hours ago
  replay
 
 

PCSX Rerecording is a special version of PCSX with many new features such as input rerecording, cheat support, RAM search, RAM watch, fast-forward, customizable hotkeys, Lua scripting, etc. PCSX is a Sony Playstation emulator. NewsAugust 9, 2009: PCSX Rerecording v0.1.2 is released. August ... [More] 5, 2009: PCSX Rerecording v0.1.1a is released. July 17, 2009: PCSX Rerecording v0.1.0 is released. ReleasesPCSX Rerecording v0.1.2 is now available! You can download it from the "Featured Downloads" section on the right. DocumentationQuickTutorial Short tutorial for first-time users of PCSX. Changelog Record of changes made to PCSX-RR since v0.0.1. AviHelp How to record AVI files. pxmFileFormat PCSX movie file format description. LuaScriptingFunctions Lua Scripting Function List. [Less]

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  0 reviews  |  0 users  |  213,936 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.