Browsing projects by Tag(s)

Select a tag to browse associated projects and drill deeper into the tag cloud.

Showing page 1 of 1

Bullet is a 3D Collision Detection and Rigid Body Dynamics Library for games and special effects for film and animations. Bullet is integrated into many 3d modelers including Maya, Houdini, Cinema 4D, LightWave and Blender. It is free for commercial use and open source under the permissive ZLib ... [More] License. Bullet is cross-platform for Windows, Linux, Mac OSX, Playstation 3, XBox 360, Wii, iOS, Android with special optimizations for x86 SIMD SSE, Cell SPE and OpenCL. [Less]

4.5
   
  0 reviews  |  53 users  |  412,868 lines of code  |  4 current contributors  |  Analyzed 9 days ago
 
 
Compare

Extensible framework for explicit dynamic particle models (discrete element model, lattice model), primarily targeted at material research (civil engineering materials such as concrete, geomechanics).

5.0
 
  0 reviews  |  22 users  |  56,800 lines of code  |  11 current contributors  |  Analyzed about 1 month ago
 
 

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles ... [More] , objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]

4.22222
   
  2 reviews  |  20 users  |  137,454 lines of code  |  3 current contributors  |  Analyzed about 2 hours ago
 
 

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

5.0
 
  0 reviews  |  15 users  |  16,080 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

Java Object Orientated Dynamics Engine

4.0
   
  0 reviews  |  4 users  |  64,570 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

Odejava project allows to use Open Dynamics Engine (ODE) with Java. A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision ... [More] detection. ODE is coded with C and Odejava wraps ODE native functions into Java. API is divided in lower level and higher level. Project also contains tools for binding Odejava into Xith3D, jME and Openmind scenegraph projects. Special thanks for William Dennis and Artur Matos for contributing into this project. See also http://odejava.org [Less]

3.0
   
  0 reviews  |  3 users  |  24,848 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

SOFA is an Open Source framework primarily targeted at real-time simulation, with an emphasis on medical simulation. It is mostly intended for the research community to help develop newer algorithms, but can also be used as an efficient prototyping tool. Based on an advanced software architecture ... [More] , it allows to: Create complex and evolving simulations by combining new algorithms with algorithms already included in SOFA Modify most parameters of the simulation – deformable behavior, surface representation, solver, constraints, collision algorithm, etc. – by simply editing an XML file Build complex models from simpler ones using a scene-graph description Efficiently simulate the dynamics of interacting objects using abstract equation solvers Reuse and compare a variety available methods [Less]

5.0
 
  0 reviews  |  2 users  |  398,029 lines of code  |  38 current contributors  |  Analyzed 1 day ago
 
 

jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it. The jmephysics project was redesigned and emerged into a new project named jME Physics 2.

3.0
   
  0 reviews  |  0 users  |  11,946 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.