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OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.

5.0
 
  0 reviews  |  7 users  |  203,043 lines of code  |  11 current contributors  |  Analyzed 5 days ago
 
 

Welcome to the Scene Monitor project. Here you will find various tools to aid in development of 3D applications and games using the open source java 3D scene graph API jMonkey Engine. Scene MonitorScene Monitor allows you to visibly explore the structure of your scene graph while your application ... [More] is running. This makes it a great tool for debugging your application and getting real-time feedback as you tweak various parameters of your scene. More... Whats new in version 1.32?Check out the release notes for details on what's new. Scene WorkerScene Worker lets programmers and designers create, edit and explore objects in the JME scene graph. More... Sub-ProjectsThese projects were developed to fulfill design requirements of Scene Monitor. They are made available for use in other projects under the same licensing terms as Scene Monitor, New BSD. jME JTreeA Swing JTree implementation for a jMonkey Engine scene graph. More... Proprty TableA Swing JTable implementation of a property table. More... [Less]

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  0 reviews  |  2 users  |  10,528 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

Assimp is a portable and extensible library designed for reading various well-known 3D file formats. It reads more than 20 different 3D file formats (including Collada, 3DS, OBJ, LWO, and X) into a straightforward, hierarchical in-memory data structure that can easily be read and processed by ... [More] applications. Several post processing steps such as normal and tangent computations, indexing or vertex cache optimization are provided to optimize the data for a particular purpose. The library supports complex multi-layer materials and skinned meshes with multiple animations. A Windows-based viewer utility is provided as implementation reference. [Less]

5.0
 
  0 reviews  |  2 users  |  619,381 lines of code  |  23 current contributors  |  Analyzed about 24 hours ago
 
 

A .NET wrapper for the Open Asset Import (Assimp) library. It is written in C# and is an alternative to the official Assimp .NET port as it uses P/Invoke rather than SWIG.

5.0
 
  0 reviews  |  1 user  |  10,736 lines of code  |  1 current contributor  |  Analyzed 4 days ago
 
 

用于學生試驗,shader 算法檢測的簡單 opengl glsl sdk; 擁有簡單的場景管理能力和鏡頭控制能力; 支持一些種類的地圖格式、模型格式; 不計劃人機交互能力(除了基本的控制,如鏡頭); 用 c/c++ 寫成。 目前實現: tga ... [More] 文件讀取,壓縮、未壓縮; shader 文件讀取; mipmap 生成 未實現: 場景管理; 場景讀取; 模型讀取; 鏡頭控制 我的博客 http://longgi.yo2.cn [Less]

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  0 reviews  |  0 users  |  0 current contributors
 
 

Gamasamu es un juego de cartas en 2D para la PSP

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  0 reviews  |  0 users  |  0 current contributors
 
 

SmallbaseThis is a random chunk of my code. When the parts of it mature, I might extract them and create proper projects. Contact me at the obvious gmail address if you want to use any of this code for anything. Well, if you stay with the GPL2 licence, you don't really have to, but I'd ... [More] appreciate it. I wouldn't expect that you will have much use for the code at its current state, but the softsynth is already pretty decent. Oh, and if you want to use any of the code in a non-GPL project, I'll likely grant permission. Just ask me. The code is not to be considered stable - it may change rapidly. FeaturesAll of this fits into a compressed 24k executable. Expect more features at a slowly growing size. V2-inspired softsynthSupport for compiling as a VST Reshuffled MIDI-like song storage format, tailored to be compressed efficiently Fast BLEP-based perfectly antialiased saw and pulse oscillators GM.DLS-sample-based "oscillators" (standard MIDI pianos, strings, drums, etc etc) 2 envelopes State Variable Filters, per voice and per channel Distortion unit Phaser Delay, reverb Formant and Moog filters (not currently activated, will be soon) 8 slot modulation matrix per channel (any smooth parameter can be modulated from envelopes, key index or LFOs) Texture GeneratorThe usual primitives (fractal clouds, sines, cells, what have you) A bunch of useful filters, including heightfield->normal map generator TODO: Compressed bitmap support (exists, but does not currently work) 3DD3D9 init, resolution selection box, render to texture utility code Really fast bitmap font system, the font bitmap generated from system TTF at startup Support for loading precompiled vertex and pixel shaders Mesh generation of all the standard shapes (torus, cylinder, tesselated cube, etc) Compressed mesh loading support (1) Resource managerResource packer reading a resource script, enabling easy packing of textures, MIDI files, meshes, etc Bin->c converter Trivial code for locating and using packed resources (1) = not currently used so not counted into the executable size Planned featuresSoftsynthCC support Song-timing synchronized delay 3DLofted super-shape Scene storage, spline camera paths? [Less]

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  0 reviews  |  0 users  |  14,592 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

pomod is a free pocketpc music player that supports different file formats (modules and streams): XM, IT, S3M, MOD, MP3, OGG. Thanks to FMOD and BASS libraries.

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  0 reviews  |  0 users  |  19,238 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

Qt Graphics FrameWork Testing Env

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  0 reviews  |  0 users  |  1,910 lines of code  |  0 current contributors  |  Analyzed about 15 hours ago
 
 

Using this basic code, users can modify it to fit their needs for their flash game. So far, it totes a large amount of functionality such as: Q:Depth+ W:Depth- E:Rotate+ R:Rotate- A:Size- S:Size+ D:Delete F:Flip G:Mirror Z:Alpha- X:Alpha+ C:Width- V:Width+ B:Height- N:Height+ Slow (hold down the ... [More] buton and click the mouse) I:Up J:Left K:Down L:Right 9:Up-Left 7: Up-Right 1: Down-Left 3:Down-Right Fast Up:Up Left:Left Down:Down Right:Right [:Up-Left ]:Up-Right ::Down-Left ":Down-Right M:Random U:Save O:Load P:Print Mouse click:Duplicate Right meow I'm working of fixing a lot of the features as well adding some new ones. Here is the SWF: http://spamtheweb.com/ul/upload/4108/2876_attachmovie4.php The FLA: http://www.mediafire.com/?j0wnx1wjgye What's important to note in the FLA is all the linkages. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 1 day ago
 
 
 
 

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