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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and ... [More] hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows, OS X, Linux and BSD's. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, camera tracking, object tracking and full video editing [Less]

4.68595
   
  4 reviews  |  573 users  |  1,197,744 lines of code  |  90 current contributors  |  Analyzed about 9 hours ago
 
 

Free Open Source browser based turn based strategy game

5.0
 
  0 reviews  |  1 user  |  16,482 lines of code  |  11 current contributors  |  Analyzed 7 days ago
 
 

Essence EditorEssence Editor is an editing tool chain developed for Project Essence on top of Java Monkey Engine version 2.0. It includes a character editing perspective that allows creation and editing of animated, particle effect decorated character sets. And a world editing perspective that ... [More] allows terrain sculpting, texture painting, static entity placements, light placements and advanced atmospherical effect editing of the world. Official Project Essence Blog Current Release1. Essence Editor Character Perspective version 1.0 for both Windows and MacOSX. Installation Instruction1. Windows version. Directly unzip the zip file and double click on "Essence Editor.exe". 2. MacOSX version. Directly unzip the zip file and double click on "Essence Editor" Note: The editor is a standalone application. No other library files are needed for the use of editor itself. Exported Binary File Usage InstructionThis is the instruction of how to use exported binary mesh and animation files. Not the editor itself. 1. In order to use the exported binary mesh and animation files in your application, you need to include two library files, jME2.0 and Aeon-Pipeline. See example source code for detailed usage instructions. 2. It is also suggested to use the released corresponding jME2.0 snapshot on this site for best compatibility. 3. MD5Importer project can be found here Tutorial Lessons1. Essence Editor Tutorial - Lesson 1 Creating a new character 2. Essence Editor Tutorial - Lesson 2 Adding animations to character 3. Essence Editor Tutorial - Lesson 3 Adding textures to character 4. Essence Editor Tutorial - Lesson 4 Adding particle effect to character 5. Essence Editor Tutorial - Lesson 5 Import binary exported mesh file Preview Image [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 8 days ago
 
 
 
 

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