The Dynamix Game Development System (DGDS) is an engine originally created by Dynamix for the games Rise of the Dragon, The Adventures of Willy Beamish and Heart of China. This engine is a
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continuation of the progress originally made by jvprat, who has done some excellent work on getting a resource management sub-system started.
Below is an interview with Kevin Ryan, one of the developers and owners of Dynamix that provides a bit of insight into the product development and history:
In 1990 and 1991 Dynamix created a series of 3 adventure games that were published by Sierra. I was involved in the development of all 3 products and I was also responsible for designing and helping to craft and program the Dynamix Game Development System (DGDS) that was used in all 3 games. This article wil [Less]