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Gem to manage sequences.

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  0 reviews  |  1 user  |  209 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

Aria Maestosa is a midi tracker/editor. It lets you compose, edit and play midi files with a few clicks in a user-friendly interface offering score, keyboard, guitar, drum and controller views.

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  0 reviews  |  1 user  |  101,737 lines of code  |  2 current contributors  |  Analyzed 8 days ago
 
 

Generate a Sequence Diagram from a PHP code exectution

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  0 reviews  |  1 user  |  79,579 lines of code  |  0 current contributors  |  Analyzed 2 days ago
 
 

http://artofsequence.org Art Of Sequence (AOS) is a set of open-source and free (MIT license) technologies designed to help create, publish and read born-digital stories. AOS is composed of several projects. Each project try to solve one general problem but all projects works together, by working with the same data formats.

5.0
 
  0 reviews  |  1 user  |  64,441 lines of code  |  3 current contributors  |  Analyzed about 1 month ago
 
 

A project to create an open API and fast implementations of a library for evaluating phylogenetic likelihoods (continuous time Markov processes) of biomolecular sequence evolution. The aim is to provide high performance evaluation 'services' to a wide range of phylogenetic software, both ... [More] Bayesian samplers and Maximum Likelihood optimizers. This will allow these packages to make use of implementations that make use of optimized hardware such as graphics processing units. A manuscript is now in press describing algorithms for calculating likelihoods of sequences on trees using many core devices like graphics processing units (GPUs). The final submitted version can be downloaded from here: http://tree.bio.ed.ac.uk/publications/390/ [Less]

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  0 reviews  |  1 user  |  35,996 lines of code  |  6 current contributors  |  Analyzed about 18 hours ago
 
 

Easily define and manipulate series and their sets with delayed evaluation.

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  0 reviews  |  0 users  |  630 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Functional programming languages, such as Haskell, ML and OPAL, are interesting and have different ideas from imperative programming languages. I cannot say that FPLs are more effective than IPLs, but they look more mathematical and algorithmic. Especially sequence data type of FPLs is quite ... [More] remarkable. I just wanted to make some functional-programming-language-like sequence data type. As I commented already, this doesn't provide better performance for your web projects, but it will provide fun and ideas of FPLs for you. [Less]

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  0 reviews  |  0 users  |  366 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

Important note: development (if any) is now focused on hxMotion branch. It currently compiles to Javascript and Haxe>SWF9, and once it's more complete I'll keep an updated SWC export for use with AS3. It's neat to use it with haxe, though, I love the syntactic sugar that ... [More] 'using' keyword allows for, such as: ball.tween({x:200}).start.queue().back(); This project is in public repository since Sep 2008. It's been created in the first half of 2007, while flex sdk was still in beta. First deployed project using it was an interface for BBC Scottland, dating back to July 2007. So don't dare calling this 'new', please. "If God does not exist, everything is permitted" - Fyodor Dostoevsky, in The Brothers Karamazov "'Everything is permitted' does not mean that nothing is forbidden..." / "One can be virtuous through a whim" - Albert Camus, in The Absurd Man BTween is aimed to provide both a very strict and verbose syntax - which motivated me to write this api - and a very loose, quick'n'dirty one. First one is intended to comply with the complexity of current flash/flex applications, which will benefit from the tighter use of good OOP practices and patterns. Second is given to the simple uses we still may have of flash - you certainly won't want to loose time creating a fully standardized and documented application when coding a simple banner, for example. I strongly disrecommend the use of long chains of tweens in a single line for a serious application, as well as I recommend the use of the regular Event model in most cases, and the instantiation of BTween objects instead of the "static calls" way. So this looks good to me: var tween:BTween = new BTween(); tween.queue(trace,"I'm a callback"); tween.add({target:blueBall,y:100}); tween.add({target:redBall,y:200}); tween.start();While this might be good for a banner that will be sent to trash after a couple of days of use BTween.make().start({target:blueball,y:10},{target:redBall,y:200}).queue(doSomething);With this being an intermediary approach: var tween:BTween = new BTween(); tween.queue(doSomething); tween.start({target:blueball,y:10},{target:redBall,y:200});This flexibility haven't made of BTween a sumo fighter, though. The minimal footprint is around 3k, making it light enough to be used in banners or other weight-sensitive uses. The API is also meant to be easily extensible, you can actually code your own extension in a few minutes, implementing IProperty or ISequenceable interfaces. BTween is in ALPHA state, though I've been using it for almost an year, and even its design is being improved each day. If anyone is interested in helping, I'd be happy to give commit rights. Just contact me. Please send your thoughts to pedromoraes@gmail.com. No beginner support requests please. [Less]

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  0 reviews  |  0 users  |  8,061 lines of code  |  0 current contributors  |  Analyzed 7 days ago
 
 

DIY Genomics is an open source bioinformatics consortium intended to bring a collection of tools and libraries into the hands of small scale genomics labs for the process of sequence assembly and annotation. Projects include DIYA, MGAP, CRISPR, and DIYGV

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  0 reviews  |  0 users  |  28,655 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

Contains Species Identifier and Sequence Matrix. Please see our Sourceforge page for installation information and links to downloads of this software. You can also download the latest (alpha) version, view active issues, and sign up on the mailing list. We've moved our codebase to GitHub, so feel free to check it out or fork it there.

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  0 reviews  |  0 users  |  42,067 lines of code  |  0 current contributors  |  Analyzed about 22 hours ago
 
 
 
 

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