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A Library project for FreeBASICThe main problem that I was looking at was as to why FreeBASIC, being the excellent programming language that it is, didn't have very many libraries or headers for some of the nice 3D-gaming engines and virtual-reality systems out there. There are already some very
Raytracing application. Renders three-dimensional images on the screen with object coloring, object shading, multiple lights and shadows. Shapes included are triangle, octagon, cylinder, sphere, plane, checkered plane, billiard ball, cube, tetrahedron, and circle. Objects are specified centered
Open Shading Language (OSL) is a small but rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. OSL was developed by Sony Pictures Imageworks for use in its in-house renderer used for
This project is a series of five games based around a character with the ability to control lightning and every aspect of it. It will be based on the Lightning Game Engine (hosted here as well).
This project aims to create a clean, high quality proxy dll that allows a HLSL shader to be applied to most DirectX 9 applications.
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