Projects tagged ‘simulation’ and ‘windows’


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Projects tagged ‘simulation’ and ‘windows’

Filtered by Project Tags simulation windows

Refine results Project Tags linux (11) game (10) 3d (9) opengl (9) cross-platform (7) physics (6) c++ (6) gaming (5) programming (5) mac (5) sdl (4) space (4)

[14 total ]
30

Stellarium

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets and nebulae, and has many other features including multiple panoramic landscapes, fog, light pollution simulation and a built-in ... [More] scripting engine. Stellarium comes with a star catalogue of about 600 thousand stars and it is possible to download extra catalogues with up to 210 million stars. Stellarium has multiple sky cultures - see the constellations from the traditions of Polynesian, Inuit, Navajo, Korean, Lakota, Egyptian and Chinese astronomers, as well as the traditional Western constellations. It is also possible to visit other planets in the solar system - see what the sky looked like to the Apollo astronauts, or what the rings of Saturn looks like from Titan. [Less]

Metrics updated 17 Sep 08

29

BZFlag - Multiplayer 3D Tank Game

   
Primary Language: C++ Licensed as: GNU Lesser General Public License 2.1

BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.

Metrics updated 13 Oct 08

10

jME Physics 2

 
Primary Language: Java Licensed as: BSD-ish License

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

Metrics updated about 21 hours ago

6

openc2e

 
Primary Language: C++ Licensed as: GNU General Public License 2.0,GNU Lesser General Public License 2.1

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

Metrics updated 09 Jul 08

6

Vega Strike

 
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

Vega Strike is a cross-platform space flight simulation game. Inspired by the gameplay of classics such as Wing Commander: Privateer, Vega Strike features an open-ended universe in which players can trade, fight, and explore. Players can also take ... [More] missions, and maintain relations with the three races and various factions of the game. Recent development versions include experimental netplay. There are also a number of mod projects in development, including mods for Wing Commander, Star Trek, Elite, and several original universes. [Less]

Metrics updated 12 Jul 08

4

RealTimeBattle

   
Primary Language: C++ Licensed as: GNU General Public License 2.0

RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot. The Game progresses in real time, with ... [More] the robot programs running as child processes to RealTimeBattle. The robots communicate with the main program using the standard input and output. Robots can be constructed in almost any programming language. Any number of robots can compete simultaneously if allowed by your operating system. A simple messaging language is used for communication, which makes it easy to start constructing robots. Robots behave like real physical object. You can create your own arenas and the simulation engine is highly configurable. [Less]

Metrics updated about 17 hours ago

3

Easy Framework

 
Primary Language: C/C++ Licensed as: GNU Lesser General Public License 2.1

The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.

Metrics updated 29 Jul 08

3

OpenCity

   
Primary Language: C++ Licensed as: GNU General Public License 2.0

OpenCity is a city simulator game that is licensed under the GPL and coded in C++. It is currently in very early stage of development but very playable.

Metrics updated about 5 hours ago

2

RealTimeBattle Team Framework

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

RTB - Team is a C++ framework and a collection of strategies for robots of the programming game "RealTimeBattle" in order to play in a team and communicate in an efficient way. The whole package depends on rtb version 1.0.6 or higher.

Metrics updated 11 Oct 08

1

xmds

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

XMDS is a code generator that integrates equations. You write them down in human readable form in a XML file, and it goes away and writes and compiles a C++ program that integrates those equations as fast as it can possibly be done in your architecture.

Metrics updated 16 Sep 08