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MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.
RGG is a cross-platform project designed to facilitate play of traditional pen-and-paper role-playing games online, providing features such as a chat window, a graphical display for terrain and "pogs" representing creatures and objects, and automated dice rolling. It also includes a wide ... [More]
NewsAfter completing prototype for ADC, I took some time to review architecture, study similar projects, etc. As a result, I changed a lot of things. In fact, only most basic code and architecture remained, everything else has changed. So, It will take some time before project will be back in a ... [More]
Paradice9 is a C++ codebase that implements a server that can be connected to by terminal clients in order to enhance a distributed tabletop role-play session. The project was hacked together in a lunchtime or two, and underwent its initial outing on the 5th of November 2009. Development has ... [More]
Droll, for "d roll" (as in "die roll"), is a dice rolling library designed with roleplaying gamers in mind, and comes with a command line interface. Drollbot is an IRC dicebot interface that uses the Isaac DSL library. All droll code targets 1.9.3 MRI/YARV.
Apathy has been in off-and-off development since 1997. The 800-series releases of Apathy are essentially feature complete. The system is fairly straightforward: It is made up of a number of XHTML documents within the Doc folder. The main XHTML document is Apathy.xhtml which contains the core rules ... [More]
This project is (or will be) a collection of tools for use with the d20 roleplaying game system. Any system content is governed under the Open Game License.
A site powered by Google App Engine to allow users to post and share their army lists for Warhammer 40,000 and Warhammer Fantasy tabletop wargames, and to allow other users to view, comment on and rate the lists.
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