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QTads is a cross-platform, multimedia interpreter for Tads games, compatible with HTML TADS. Both Tads versions in use today (Tads 2 and Tads 3) are supported. It has been tested in Linux and Mac OS X, but it should compile and run in many more. "Tads" is short for "Text Adventure Development System."
TACk is an online tool for developing text adventure games through a visual interface. It's currently being hosted at http://s.blixt.org/tack/
How about a port of Infocom's Hitchhiker's Guide for the Galaxy for QT4/C++ graphical environment? Of course, there are some licenses to comply, but the z-Code interpreters are terrible for today standards. Maybe we can mix that Interactive Fiction feeling with a still graphics, new three-button interface and some eye-candy.
A simple adventure game written in Haskell. Playable over the network, in multiple instances, but not yet multi-player.
mobilejzip is a port of the original jzip (a zcode interpreter) to Windows Mobile. Play Adventure, Zork, and all the other classics on your mobile device! WARNING: Work-in-progress. Don't expect this to be actually usable for a while longer. Currently, this project exists to be a safe place
A simple adventure engine created for a university project. At present the code is dependent on PTK (just for rapid devolpment). I still need to talk to the owner about liscences for GPL projects. I would like to stick with PTK but it should be easy to decouple onto say SDL for instance. Basic
JabWorld is a text adventure system. It allows you to create and play text adventures from your IM client.
Cult of The CyborgAn open source FREEWARE futuristic text adventure/RPG, in which the player, has stumbled upon some unlikely information, leading a cult of dangerous people on his trail. A few of the features we have planned: Enlist NPCs with their own personalities. Puzzles. Riddles.
multifarce is a simple text adventure game where the idea is that the users contribute to the game. The user begins on a "frame" and has the ability to enter any "command". If the "command" does not exist, the user may create it. The user can then specify what
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