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FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes. A texture consist of small operators with each their set of parameters which can be connected together to produce a final result.
MTEX is a MATLAB Toolbox for Quantitative Texture Analysis Features include: * Crystallographic geometry * ODF modelling * ODF analysis * Pole figure analysis * Pole figure to ODF inversion * EBSD data analysis * Grain detection * ODF estimation from EBSD data * Material
Command line tool for images and/or textures packaging (atlas). Can be useful for all kind of development (web, opengl, directx)
v8rocket is a library for integrating v8 with libRocket, and to expose the XHTML DOM to Javascript. libRocket (http://librocket.com) is a renderer agnostic XHTML/CSS renderer, useful for creating UIs for games and the like. Hopefully makes assembling a game UI a breeze. v8
GYES is a Blender addon that can produce Random Materials and Textures . The randomization is controlled by the user and so the user can set what is randomized and how much .
Graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
CMU Microstructure Builder (mbuilder)Microstructure builder or mbuilder is a strategy to construct simulated 3D polycrystalline materials. The input is typically grain size and shape data as obtained from orthogonal images (optical or SEM). The output is a 3D voxel structure that matches the size
pxutils provides a matlab-based library of functions and scripts to perform quantitative texture analysis, strain/stress analysis and area detector (image plate) calibration. The distribution contains documentation and many low-level utility routines that are useful for manipulating orientation
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