Projects tagged ‘pc’


[17 total ]
87

ScummVM

   
Primary Language: C/C++ Licensed as: GNU General Public License 2.0

ScummVM is a program which allows you to run certain classic graphical point-and-click adventure games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the game, allowing you ... [More] to play them on systems for which they were never designed! ScummVM lets you run these adventures: Adventure Soft's Simon the Sorcerer 1 and 2; Revolution's Beneath A Steel Sky, Broken Sword 1 and Broken Sword 2; Flight of the Amazon Queen; Wyrmkeep's Inherit the Earth; Coktel Vision's Gobliiins and games based on LucasArts' SCUMM (Script Creation Utility for Maniac Mansion) system. SCUMM is used for many games, including Monkey Island, Day of the Tentacle, Sam and Max and more. Compatibility with supported games is continually improving, so c [Less]

Metrics updated about 24 hours ago

12

OpenArena

   
Primary Language: C Licensed as: GNU General Public License 2.0

OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game. Bots were added starting in 0.6.0. They will spout taunts and ... [More] everything! Concepts would be loose, so don't expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model. OpenArena uses the ioquake3 open source Quake 3 distribution . [Less]

Metrics updated 18 Aug 08

11

Scorched 3D

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.

Metrics updated about 11 hours ago

8

PearPC - PowerPC Emulator

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

PearPC is a platform-independent PowerPC architecture emulator capable of running most PowerPC operating systems. It includes a Just- In-Time compiler for x86 processors.

Metrics updated 18 Aug 08

7

Thousand Parsec

 
Primary Language: shell script Licensed as: GNU General Public License 2.0 or later,GNU General Public License 3.0 or later,GNU Lesser General Public License 2.1

Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and ... [More] eXterminate. Some examples of games which Thousand Parsec draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

Metrics updated 16 Jul 08

6

openc2e

 
Primary Language: C++ Licensed as: GNU General Public License 2.0,GNU Lesser General Public License 2.1

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

Metrics updated 09 Jul 08

6

Exult

   
Primary Language: C++ Licensed as: GNU General Public License 2.0

Exult is an open-source game engine for playing Ultima7 on modern operating systems, using the game's original data files.

Metrics updated 19 Aug 08

3

Openlancer

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Openlancer is an open-source project with the hopes of creating a procedurally creatived universe in many aspects. It was started originally by fans of the great Microsoft game, Freelancer. When Freelancer 2 never came out, the project was started in hopes of continuing, and doing, what Freelancer failed to do in it's first release.

Metrics updated 19 Aug 08

2

Glorylab

   
Primary Language: C/C++

Glorylab is a multiplayer 3D deathmatch game with swords, crossbows, maces and magic in a living labirynth.The world and rules are simple, but their various combinations might be unpredictable.

Metrics updated 19 Aug 08

2

Pentagram

 
Primary Language: C++ Licensed as: GNU General Public License 2.0

Pentagram is a project aiming to create an Ultima 8 engine for use on modern operating systems, including Linux, Mac OS X and Windows.

Metrics updated about 15 hours ago