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awesome is a highly configurable, next generation framework window manager for X. It is very fast, light and extensible. It is primarly targeted at power users, developers and any people dealing with every day computing tasks and want to have fine-grained control on its graphical environment.
xmonad is a tiling window manager for X. Windows are arranged automatically to tile the screen without gaps or overlap, maximising screen use. All features of the window manager are accessible from the keyboard: a mouse is strictly optional. xmonad is written and extensible in Haskell. Custom layout
Stumpwm is a tiling window manager written entirely in Common Lisp. It attempts to be highly customizable while relying entirely on the keyboard for input.
wmii is a dynamic window manager for X11. It supports classic and dynamic window management with extended keyboard, mouse, and filesystem based remote control. It replaces the workspace paradigm with a new tagging approach. Its minimalist philosophy attempts to not exceed 10,000 lines of code
Key features of i3 are correct implementation of Xinerama (workspaces are assigned to virtual screens, i3 does the right thing when attaching new monitors), XrandR support (not done yet), horizontal and vertical columns (think of a table) in tiling. Also, special focus is on writing clean
ratpoison is a Window Manager that puts that sick little rodent out of its misery. Enjoy ratpoison's smooth keyboard handling and slick performance. Don't worry about dependancies, 'cause there ain't none! And best of all, its GNOME incompliant!
A grid-based manual tiling window manager with a strong focus on easy but customizable look and feel
Spectrwm is a small dynamic tiling window manager for X11. It tries to stay out of the way so that valuable screen real estate can be used for much more important stuff. It has sane defaults and does not require one to learn a language to do any configuration. It was written by hackers for hackers
Wmiirc-lua is a replacement of the wmiirc that comes with wmii-3.5 (and later) with a lua script. This removes the fork/exec overhead of the shell script that is used to control the wmii window manager. The long term goal of the project is to duplicate features from the wmii+ruby project.
Notion is a tiling, tabbed window manager for the X window system: * Tiling: you divide the screen into non-overlapping 'tiles'. Every window occupies one tile, and is maximized to it * Tabbing: a tile may contain multiple windows - they will be 'tabbed' * Static:
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