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UFO: Alien Invasion is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. To be successful on the long run, you will also ... [More] have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves. [Less]

4.6
   
  1 review  |  39 users  |  273,306 lines of code  |  31 current contributors  |  Analyzed 2 days ago
 
 

The FreeCol team aims to create an Open Source version of Colonization (released under the GPL). It's a turn based strategy game similar to Civilization.

4.0
   
  1 review  |  26 users  |  132,375 lines of code  |  8 current contributors  |  Analyzed 9 days ago
 
 

Scorched3D is a cross-platform 3D remake of the popular 2D artillery game Scorched Earth. Scorched3D can be played against the computer, other players, and remotely across the Internet or LAN.

4.22222
   
  0 reviews  |  26 users  |  507,591 lines of code  |  1 current contributor  |  Analyzed about 17 hours ago
 
 

Master of Orion-inspired turn-based game of epic space strategy that builds on the classic '4X' model by incorporating the nation-building elements of games such as Europa Universalis 2 and a versatile tactical combat engine. While its modular design allows for a significant degree of ... [More] customization of the game engine and the story elements by the community. The FreeOrion team is dedicated to the construction of a living, breathing universe in a 'grand campaign' model. [Less]

4.33333
   
  0 reviews  |  11 users  |  268,211 lines of code  |  7 current contributors  |  Analyzed 6 days ago
 
 

Thousand Parsec

claimed by KDE

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Thousand Parsec is not only a game by itself, it is also a framework for creating a similar group of turn-based space empire building games, which are often called 4X games, from the main phases found in them: eXplore, eXpand, eXploit and eXterminate. Some examples of games which Thousand Parsec ... [More] draws ideas from are Stars!, VGA Planets, Reach for the Stars, Master of Orion and Galactic Civilizations. The idea is that a protocol is specified which defines how game servers and game clients communicate with each other. Protocol also specifies which objects are available for custom games or rulesets, which can have different rules of gamplay. Any client should be able to connect with any server and player should be able to play any game with it. [Less]

5.0
 
  0 reviews  |  11 users  |  58,624 lines of code  |  2 current contributors  |  Analyzed about 1 month ago
 
 

S.C.O.U.R.G.E. is a Rogue-like game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc.

5.0
 
  0 reviews  |  9 users  |  115,182 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 
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Scid is a powerful chess database application with many search features. Its GUI makes entering chess games fast and easy, and you can search games by exact position, material, player names, and many other criteria. It does not come with any actual file of chess games, but it can convert databases ... [More] to/from the popular PGN format which is widely used for chess games. [Less]

5.0
 
  1 review  |  4 users  |  389,462 lines of code  |  4 current contributors  |  Analyzed over 2 years ago
 
 

Atanks is a multi-platform Scorched Earth clone similar to the Worms series of games. Annihilate the other tanks to earn money, then spend it on bigger and better shields and weapons to wipe out the opposition. It features a wide array of weapons, AI players, destructible landscape, weather ... [More] , parachutes, teleports and a wide range of other features. [Less]

4.0
   
  0 reviews  |  3 users  |  0 current contributors  |  Analyzed 2 days ago
 
 

A port of Jagged Alliance 2 to SDL and thus to other platforms SDL supports. Currently only x86 works due to the original supporting only little-endian, 32bit architecture and no strict alignment. This is planned to change. Also some vanilla source bugs are being fixed, so the project is named ... [More] stracciatella, where those bugfixes are pieces of chocolate in vanilla. [Less]

5.0
 
  0 reviews  |  3 users  |  309,740 lines of code  |  0 current contributors  |  Analyzed 6 days ago
 
 

MegaMek is a networked Java clone of BattleTech, a turn-based sci-fi boardgame for 2+ players. Fight using giant robots, tanks, and/or infantry on a hex-based map.

5.0
 
  0 reviews  |  3 users  |  292,833 lines of code  |  9 current contributors  |  Analyzed 5 days ago
 
 
 
 

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