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Gwibber is an open source microblogging client for GNOME developed with Python and GTK. It supports Twitter, Jaiku, Identi.ca, Facebook, and Digg.

4.11111
   
  0 reviews  |  36 users  |  1,232 lines of code  |  9 current contributors  |  Analyzed 2 days ago
 
 

Bitverse-unity-gui, aka bit-gui, allows developers to visually edit the gui layout, skin and animation using the unity3d editor. It works on top of the default immediate mode gui from unity3d engine, but it is not immediate mode, following more traditional component based frameworks. Layout ... [More] , skin and animation may be packaged in unity3d prefabs, scenes and assetbundles and treated as assets of your game development pipeline. [Less]

4.5
   
  1 review  |  8 users  |  17,641 lines of code  |  1 current contributor  |  Analyzed 3 days ago
 
 

The Unity Application Block (Unity) is a lightweight extensible dependency injection container with support for constructor, property, and method call injection.

5.0
 
  0 reviews  |  6 users  |  42,368 lines of code  |  1 current contributor  |  Analyzed almost 2 years ago
 
 

English Homepage简体中文 入口You can speak more languages? We welcome anybody who can provide translation to localize software and online Wiki page .

5.0
 
  0 reviews  |  1 user  |  23,437 lines of code  |  1 current contributor  |  Analyzed about 12 hours ago
 
 
4.0
   
  0 reviews  |  1 user  |  231 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

This project provides functionality similar to Castle.Windsor Typed Factories, for the Unity IoC container.

0
 
  0 reviews  |  1 user  |  750 lines of code  |  1 current contributor  |  Analyzed about 6 hours ago
 
 

OSDFMOpen Source Dynamic Friction ModelOSDFM is a project aimed at accurately simulating the friction of a tire on a car, taking into account as many factors as possible. It is based around Unity 3D, which uses AGEIA's PhysX engine. A demo of the progress so far (requires Unity3D web player) ... [More] can be seen here: http://dlgamesstudios.googlepages.com/WheelSim.html This demonstrates the suspension model, which allows for customizable spring rates and dampers. [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

OpenSteerDotNet is a port of Craig Reynolds' steering behaviour library OpenSteer. From OpenSteer's description: "OpenSteer provides a toolkit of steering behaviors, defined in terms of an abstract mobile agent called a "vehicle." Sample code is provided, including a ... [More] simple vehicle implementation and examples of combining simple steering behaviors to produce more complex behavior. OpenSteer's classes have been designed to flexibly integrate with existing game engines by either layering or inheritance." It is Mono compatible and has been successfully used in Mogre and Unity. It should work fine with XNA Game Studio Express, including the XBox 360 runtime. It also contains portions of Mogre. You can see an example of OpenSteerDotNet here - For The Boids (requires Unity plugin). [Less]

5.0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

Taking a very broad view of ICTs the project will demonstrate how it is possible to combine multiple modalities to particularly allow access to ICTs in Developing Countries. Example linkages to be established include sms, chat, video, audio, speech to text, email, podcasts, radio casts and ... [More] print-based systems. Utilising client/server architectures content can then be authoured across modalities independently of transmission methods and platforms. Finally, a visualisation of the network is used as a front end to aid accessibility and ease-of-use. [Less]

0
 
  0 reviews  |  0 users  |  0 current contributors
 
 

Uniaspect is a set of tools and extensions aimed to enhance Unity with elements of aspect oriented programming.

0
 
  0 reviews  |  0 users  |  55,908 lines of code  |  0 current contributors  |  Analyzed 9 days ago
 
 
 
 

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