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Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by a total of 6,642,422 people from around the globe. Linden Lab is making the source code for the Second Life Viewer available to ... [More]
Snowglobe was an open source Second Life-compatible viewer, built jointly by the open source community and Linden Lab. The project has been discontinued in favor of the Second Life Viewer project, which unifies the internal development by Linden Lab and contributions by the open source community.
Open-source viewer for connecting to Linden Lab's Second Life world or compatible worlds running on OpenSimulator.
Plasma is a mature engine for developing virtual worlds. It is currently being used commercially for Myst Online: Uru Live and MagiQuest Online, both developed by Cyan Worlds.
Emohe give every user the ability to create virtual world by providing rich media creating tools. The basic elements in emohe worlds, are cosidered as logic blocks which can be controlled by scripts created by users.
Wisp is a thesis project that features an integrated real-time and non-real-time game. This is a project of DLSU Game Development Lab. Proponents: Shelley Chuateco Nezian Santos Chelsea Celestino Albert Dizon (web application version)
OpenUGAI provides alternative implementations based on Apache for Userserver, Gridserver, Assetserver, Inventoryserver of Virtual World Systems. Compatible (maybe forever) with OpenSim's UGAI servers In a virtual world system: User server is in charge of authentication. Grid server navigates ... [More]
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