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Arcemu is a World of Warcraft server package. Based on the popular Ascent project it aims to provide players with a gameplay very close or identical to the real thing. It's a multithreaded C++ application with a relational database as a data storage backend( mysql and postgresql are the only
Ace is a lightweight and powerful system for building World of Warcraft addons. Ace provides developers with the tools needed by most addons, freeing them from repeating common tasks and allowing them to jump right into the creative part of building their addons. New and experienced addon coders alike can benefit from Ace's features.
XMLArsenal is a free, open-source, extensible Armory for "World of Warcraft"-emulators like Mangos, Trinity, Ascent and Hearthstone/Aspire. Data is aquired via DataGrabber plugins and outputtet as Blizzard-Arsenal-compatible XML.
WCell is an open-source server emulation package for the popular MMORPG, World of Warcraft ©. It is written in C#, and utilizes the .NET framework. It employs many powerful technologies such as XML, WCF, and the ActiveRecord pattern. WCell is multi-threaded and thus designed to scale with today's multi-processor servers.
WhyEmu is a World of Warcraft server package. Based on the popular ArcEmu project it aims to provide players with a gameplay very close or identical to the Blizzard retail servers. It's a multithreaded C++ application with a relational database as a data storage backend ( MySQL/PosgreSQL ).
EPGP is an Effort/Gear reward system and addon for World of Warcraft. The addon stores information in game so unlike other systems it doesn't require an outside website with a database backend to keep the DKP standings. As of version 5.3 it can also export data to EPGPWeb for backup and offgame
This is a project on Ohloh which has been retained for its historic value. For the "now current" project, including the latest source code, issue tracking and documentation please refer to http://www.ohloh.net/p/mubox, we 'forked' on ohloh because we lost the original source code
.NET Library providing infos about Characters, Guilds and Arena Teams loaded and parsed by Blizzard's World of Warcraft Armory.
SimulationCraft is a tool to explore combat mechanics in the popular MMO RPG World of Warcraft (tm). It is a multi-player event driven simulator written in C++ that models raid damage and (in the near future) threat generation. Increasing class synergy and the prevalence of proc-based combat
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