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Custom Wars is an effort to create an open engine to emulate the gaming experience of the Nintendo Advance Wars series. This game engine is in no way affiliated with Nintendo or Intelligent Systems.
A platform game where various wizards must dual to collect magical dweomers. The four types of wizards each have various spells to use against their opponents to help succeded in collecting more dweomers than their opponents.
tribalwars is a Python library for Tribal Wars, a browser-based game set in the Middle Ages. Provided are various classes and methods that help automate various tasks using world (i.e. server) data provided by Tribal Wars. Example tasks include: - generating a member list for a specific
Primitive Wars is a turn-based strategy game loosely based on the Gameboy franchise Advanced Wars. However, in fruition, Primitive Wars will redefine the turn-based strategy paradigm with a non-linear single player campaign, online multiplayer, and revolutionary gameplay. The game will be
Play a simulation game Aakraman where you write code for your strategy. So do your opponents... Of course, the best code wins. A game engine that exploits ruby meta-programing accepting your strategy as ruby code and modifiying it's own behavior according to your strategy at runtime.
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