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A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!
The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.
JkDefrag is a disk defragmenter and optimizer for Windows 2000/2003/XP/Vista/2008/X64. Completely automatic and very easy to use, fast, low overhead, with several optimization strategies, and can handle floppies, USB disks, memory sticks, and anything else that looks like a disk to Windows.
UltraDefrag is powerful defragmentation tool for Microsoft Windows. It is very fast, because the defragmenting is done by kernel-mode driver. There are three interfaces: graphical, console and native. The GUI is very useful, because it represents the filesystem visually as a color coded cluster map. ... [More]
libNUI is a hardware accelerated GUI framework that makes it possible to build rich multi-platform applications based on 3D rendered dynamic layouts. Interfaces are built as a composition of widgets and behaviors, and the framework handles positioning, resizing, anchoring, and texture stretching. ... [More]
System Stability Tester is a RAM/CPU burning and benchmarking program. It calculates Pi using Borwein or Gauss-Legendre algorithms with one or more threads.
A distribution point for Windows binaries for Vim, both Win32 and Win64. Vim 7.2Vim 7.2 was released on 2008/8/9. Win64Binaries are available here. Win32 Binaries are available from vim.org Installation instructions. 2010/02/26: Vim 7.2.376 now available. This is built from the Vim Subversion tree.