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Simple Wysiwyg Editor Copyright (c) by Joo

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  0 reviews  |  0 users  |  68,270 lines of code  |  0 current contributors  |  Analyzed 5 days ago
 
 

A simple, light weight, extensible WYSIWYG HTML Editor built on top of jQuery. This component allows you to easily display a WYSIWYG HTML Editor in place of any TextArea DOM Elements on the page. The minified script alone is 9.17kb; CSS and Images it's a total of 25.9kb.

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  0 reviews  |  0 users  |  11,590 lines of code  |  0 current contributors  |  Analyzed about 1 year ago
 
 

wysiwyg web editor, completamente in italiano: scritto in php, ajax e css

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 9 days ago
 
 

PUPUNCH! es un gestor de contenido web realizado en PHP. Permite crear y editar páginas de forma fácil y rápida adoptar plantillas html y CSS en minutos. Adopta parte de la sintaxis de Mediawiki y BBCode. Contiene también objetos específicos de la sintaxis de PUPUNCH! que generan componentes ... [More] como: formularios de contacto, registro de usuarios, ventanas emergentes, pestañas, y muchos otros. PUPUNCH! adopta librerías como jQuery y el potente editor html TinyMCE. PUPUNCH! permite desarrollar utilidades para proyectos que requieran funcionalidades específicas. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 8 months ago
 
 

aidiCMS is alternative on using Content Management SystemAssigned for blog or custom CMS. also can be customized for advertising website. Easy of use and one time base configuration only. Licensed under GNU General Public License v3. Please check changelog.txt on howto using function that included ... [More] in aidiCMS (using smarty code for templating) Featured in this version (curently original v1.0): Administration Area: one page handles it all Modifying content dynamically: using WYSIWYG editor Template system: design it using smarty template Custom Programming: use your favourite editor for delicate programming SEO enhancement: friendly urls, dynamic site map and structured page layout Completely free of charge for personal use. If you want to be part on developing aidiCMS, feel free [Less]

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Screen Shot Features - jQRTE Seperated logic and template, easy for you to change the look & feel. - jQRTE Seperated the language file from the editor, easy for internationalization. - jQRTE is easy to integrate and customize. - jQRTE is tested with IE6, IE7, IE8, FF3, Opera9, Safari4 ... [More] , Google Chrome2. - jQRTE is Free and Free of charge under the MIT License. Please visit our website jQuery WYSIWYG Rich Text Editor - jQRTE for the detail. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 7 days ago
 
 

Este es un plugin de jQuery usado para transformar cualquier textarea de un formulario HTML en un editor de texto enriquecido, en teoría funciona con cualquier campo de ingreso de texto pero funciona mejor y fue concebido para ser usado con textareas. El plugin usa el plugin ColorPicker creado ... [More] por Stefan Petre (http://www.eyecon.ro/) y Alert Dialogs creado por Cory LaViska (http://abeautifulsite.net/2008/12/jquery-alert-dialogs/) El plugin fue probado en Internet Explorer 6+ Mozilla Firefox Google Chrome Opera Safari Now in English :PThis is a jQuery plugin used to transform any input in an HTML form into a rich text editor, in theory this works with any form field used for text input but the plugin was developed with the textareas in mind. This plugin uses the ColorPicker created by Stefan Petre (http://www.eyecon.ro/) and Alert Dialogs created by Cory LaViska (http://abeautifulsite.net/2008/12/jquery-alert-dialogs/) Plugin tested to work in Internet Explorer 6+ Mozilla Firefox Google Chrome Opera Safari [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed about 12 hours ago
 
 
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IntroductionCurrent open source WYSIWYG editor controls (TinyMCE, FCKeditor, etc) typically only support one markup language (mostly HTML) as its backend, and their functionalities are hard-coded to use the language of choice, making it difficult, if possible at all, to use them when a different ... [More] markup is required (e.g., in a forum, where you need BBcode; or a wiki, where MediaWiki, or a similar wiki markup is used). There are several problems with this approach: Different editors need to be written for each different backend language, causing a giant waste of efforts. HTML is for display, not representation and storage of information. By tightly coupling their frontend editing layer with their backend representation layer, traditional editors generate less user-friendly and software-processable code. Depending on the situation they can also pose a security risk. Various markups are specifically designed to represent information more cleanly, securely, or suitable to a specific need. However, due to a lack of good WYSIWYG solutions, they are hard to use in the eyes of average web users. For example, despite of the various kinds of efforts made, Wikipedia (and the MediaWiki platform in general) still doesn't have a "perfect" solution for this problem. The simple approach to solve this problem might be to create converters between HTML and different markups, as a layer between existing WYSIWYG HTML editors and the server software. However, it won't work very well. The primary problem here is that these editors are designed with HTML editing in mind, which might be different than those markups not only in syntax details but also in philosophy. A best demonstration of this is an excerpt from the WYSIWYG editor page of the MediaWiki website: An editor should support the user in getting a headline right instead of using a big font, marking a citation instead of italicizing text, and so on. Imho most wysiwyg-editors lures people away from thinking about the meaning, and this is wrong. In contrast, Jaed is a JavaScript editor designed from scratch to support as many different markups as possible, as natively as possible, while also trying to maximize code reuse wherever possible. It has a component architecture with a minimal core, and all user-level functionalities are implemented using plugins. Current StatusThe project is in its infant stage, and no download is available yet. The source code of this project is currently hosted on GitHub. It's also preferred that you use the issue tracker there, however issues reported here will also be handled. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 3 days ago
 
 

A simple game framework using irrlicht as the rendering engine. Other components like audio, physic can be integrated easily Key features The framework consists of 2 parts -SGF:The main framework. -Clean and simple OOP design -Signal/slot event handling -Game state system ... [More] -Serialization/Deserialization of game states -Extensible -SGE:Simple game editor -A library to integrate a built-in editor into your game -WYSIWYG -Real-time -Simple but powerful interface -The editor can edit all the game-specific parameters such as HP, Mana, weapon... -Use your game as the editor because no third party software knows your game classes better than the game itself -Extensible Third party dependencies/requirement: -Irrlicht -Boost 1.35 and above -Google's protocol buffer -fastsig library -AntTweakBar [Less]

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  0 reviews  |  0 users  |  13,105 lines of code  |  0 current contributors  |  Analyzed 3 days ago
 
 

There is sometimes a need to have multiple WYSIWYG editors on an administration page like content management. I provide here a working solution with the following features: FeaturesAdd TiniMCE to DOM Remove TinyMCE from DOM Remove TinyMCE Instance Restore TinyMCE Instance Drag and Drop TinYMCE ... [More] Instances TestsI used it in some projects and it works fine. Just the drag and drop feature is hard to get cross browser compatible. See issues Demohttp://tinymce.sea-wasp.net/content.html.php [Less]

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  0 reviews  |  0 users  |  4,377 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 
 
 

Creative Commons License Copyright © 2013 Black Duck Software, Inc. and its contributors, Some Rights Reserved. Unless otherwise marked, this work is licensed under a Creative Commons Attribution 3.0 Unported License . Ohloh ® and the Ohloh logo are trademarks of Black Duck Software, Inc. in the United States and/or other jurisdictions. All other trademarks are the property of their respective holders.