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The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010. Development continues through May of 2010.
Open Source PlayOn Plugins Contribute your source code and assistance in keeping these PlayOn plugins alive!
JAchievement is a small library written in Java that provides achievement notification features to any Java application.
The Indiefreaks Game Framework is a set of .Net libraries compiling a few years of experimenting and prototyping design patterns developing games for Microsoft Xna Framework using the SynapseGaming SunBurn graphics engine. The goal here is to share with the community what I consider as best ... [More]
"Free Radicals"is a game based around the chemistry of the Ozone layer. The player controls a nano bot called "Dobson 1.0" who's sole purpose it to reduce the effects of global warming, this is achieved by converting airborne molecules (CO2, H2O, CFCs, etc.) both harmful ... [More]
Game built for the XBox 360 using the XNA libraries where you have try to escape from a zombie outbreak.