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Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010. Development continues through May of 2010.
A simple starter kit for XNA projects for the Zune. Using http://www.cssplay.co.uk/menus/circular-sub.html as inspiration. This is for Zune 80+ devices. Screen resolution limited to 240x320.
DarkWynter Xna Controller HarnessSummaryDWController is an override controller system in C# for Xna. It collects input from the Mouse, Keyboard, XBox Analog Controls, and XBox Digital Controls. IntroductionKey/Function pairs are added in override constructor. Key-press events call Functions when ... [More]
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