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Blender is a 3D animation and compositing suite with tools for modeling (advanced subdivision modeling, multiresolution sculpting), uv unwrapping, texturing (procedural node, 2D and 3D painting), animation, rendering, particles and simulation (including fluid dynamics, hard body physics, cloth and ... [More] hair), post-production with node based compositing and non linear editing, integrated game engine (with graphical programming, vehicle and rag doll constraints) and python scripting including an import and export suite. Blender runs on all major operating systems including Windows, OS X, Linux and BSD's. It has sculpting similar to ZBrush©, is a full animation suite similar to Maya© or 3DS Max© ; has compositing comparable to Nuke, camera tracking, object tracking and full video editing [Less]

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  4 reviews  |  573 users  |  1,197,744 lines of code  |  90 current contributors  |  Analyzed 6 days ago
 
 

This project still a work in progressThis is an XSI rigging framework wrote in Python. The DAN_RigSystem python Package has been created for work with a specific "XSI enviroment". It constantly looks for other plugins and operators we supposed are correctly loaded in XSI. ... [More] Dependencies:This framework can't work properly if is used without the following things: Softimage|XSI 6.0 or higher Python 2.5 and relative Pythoncom It cannot create GenericProperty if the specific plugins is not installed in XSI. The PYTHONPATH must be setted properly in order to find where this package is It needs some XSI custom operators. Because they are not strictly part of this framework they are created as external plugins. this is a list of operators this framework required: C++ Operators (a complete list will follow) [Less]

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  0 reviews  |  0 users  |  923 lines of code  |  0 current contributors  |  Analyzed about 2 years ago
 
 

just testing the feasibility of google code for personal projects

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  0 reviews  |  0 users  |  65 lines of code  |  0 current contributors  |  Analyzed 4 days ago
 
 

A city generator starting from an image

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 1 day ago
 
 

Blur Studio - DevelopmentBlur Studio has long been a proponent of sharing its programming resources, and in keeping with that tradition, we have opened up this project to share our innovations with the public. DisclaimerThis is our production code, we're releasing it out publicly, but as ... [More] read-only for the time being as we are not equipped to handle multiple trunks and code changes coming from outside of the studio. All the code is being released "as-is", if it doesn't work, feel free to make an issue, and we will try to address it as we can, but we have limited resources, and as we are not a software house, this is not the primary goal of the studio - unsupported versions and operating systems will be considered very low priority for us as our number 1 priority is making sure our code works here at the studio. Who is this site for?Artists - We have a wealth of tools and utilities designed to help the artist work TDs - Our libraries can help bridge the gap between art and code Developers - The frameworks presented can open a whole new world of possibility Known IssuesPLEASE - see the KnownIssues page for any local changes, workarounds, and known issues before commenting or emailing. If you have a workaround to a problem, please add a comment to the page so others will know how to fix it as well. If you have an issue that you cannot fix, please add a new issue to the project so we can address it for you. Thanks! Getting StartedTo get started using the Blur Studio APIs, read through the BlurCore modules to learn what dependencies you'll need, and what is available for download on this site. [Less]

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  0 reviews  |  0 users  |  0 current contributors  |  Analyzed 2 days ago
 
 
 
 

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