Projects tagged ‘zlib’


[20 total ]

242 Users
   

gzip (GNU zip) is a compression utility designed to be a replacement for compress. Its main advantages over compress are much better compression and freedom from patented algorithms. It has been ... [More] adopted by the GNU project and is now relatively popular on the Internet. [Less]
Created about 1 year ago.

237 Users
   

libpng is the official PNG reference library. It supports almost all PNG features, is extensible, and has been extensively tested for over 14 years. libpng is available as ANSI C source code and ... [More] requires zlib 1.0.4 or later (1.2.3 or 1.1.4 recommended due to potential security vulnerabilities in earlier versions). In addition to the main library sources, libpng includes the rpng, rpng2 and wpng demo programs, the pngminus demo program, a subset of Willem van Schaik's PngSuite test images, and Willem's VisualPng demo program. [Less]
Created over 2 years ago.

77 Users
   

zlib is designed to be a free, general-purpose, legally unencumbered -- that is, not covered by any patents -- lossless data-compression library for use on virtually any computer hardware and ... [More] operating system. The zlib data format is itself portable across platforms. Unlike the LZW compression method used in Unix compress(1) and in the GIF image format, the compression method currently used in zlib essentially never expands the data. (LZW can double or triple the file size in extreme cases.) zlib's memory footprint is also independent of the input data and can be reduced, if necessary, at some cost in compression. [Less]
Created about 1 year ago.

35 Users
   

An opensource MMORPG framework that allows connections from WOW client. Written in C++ and using Mysql as its DB. Forked from Mangos and kept in sync to some degree.
Created about 1 year ago.

11 Users
   

Compression and decompression in the gzip and zlib formats for Haskell
Created about 1 year ago.

5 Users
 

The Visual Component Framework is a cross platform C++ application framework that offers a modern, clean architecture. It is divided into three major libraries. The FoundationKit provides services ... [More] such as file access, streams, threads, synchronization primitives, and advanced RTTI features. The GraphicsKit includes classes for working with both image and vector graphics, and has built in support for the Anti-Grain Graphics library. The ApplicationKit provides GUI controls, use of the Model-View-Control pattern, property and component editors, undo/redo support, drag-and-drop, clipboard services, application resources, and UI metrics and policy managers. Additional "Kits" adding advanced functionality include an HTML kit, Internet kit, JavaScript kit, Network kit, OpenGL kit, and RegEx kit [Less]
Created over 3 years ago.

1 Users
 

MOSS4G project proposes to build on the discussions of the FOSS4G 2006 Mobile GIS BOF and OSGeo Mobile Solutions Wiki and create a GPS enabled application with data exchange and remote services ... [More] (WFS-T), with raster support (WMS). We're going to target Windows CE platform first but we are going to use C/C++ programming languages and conform to POSIX as the standard, so we can migrate to others. [Less]
Created over 3 years ago.

1 Users

InfinityCore is a fork off MaNGOS, focusing on stability and working features. It merges from various other projects, namely, TrinityCore and ScriptDev2. Please see the IC Constitution at the forums for further info.
Created 9 months ago.

1 Users

Flash MOD Player is a MOD player written in the haXe language for Flash 9. It is able to play Protracker, Soundtracker and compatible MOD files up to 32 channels (the channel count is figured out ... [More] using the MOD's fingerprint number). The player is written with reusability in mind, in other words that you can take the player class, put it in your game code and use it with ease (and so far this is true, especially if your application or game is written in haXe). [Less]
Created 4 months ago.

1 Users

This is an optimizer for PNG files; it also has the ability to add or delete ancillary PNG chunks. It attempts to reduce the PNG file size by trying various compression methods and selecting the best-performing one.
Created 8 months ago.